/*
This file is part of Ext JS 4.2
Copyright (c) 2011-2013 Sencha Inc
Contact: http://www.sencha.com/contact
GNU General Public License Usage
This file may be used under the terms of the GNU General Public License version 3.0 as
published by the Free Software Foundation and appearing in the file LICENSE included in the
packaging of this file.
Please review the following information to ensure the GNU General Public License version 3.0
requirements will be met: http://www.gnu.org/copyleft/gpl.html.
If you are unsure which license is appropriate for your use, please contact the sales department
at http://www.sencha.com/contact.
Build date: 2013-05-16 14:36:50 (f9be68accb407158ba2b1be2c226a6ce1f649314)
*/
/**
* This ComponentLayout handles docking for Panels. It takes care of panels that are
* part of a ContainerLayout that sets this Panel's size and Panels that are part of
* an AutoContainerLayout in which this panel get his height based of the CSS or
* or its content.
* @private
*/
Ext.define('Ext.layout.component.Dock', {
/* Begin Definitions */
extend: 'Ext.layout.component.Component',
alias: 'layout.dock',
alternateClassName: 'Ext.layout.component.AbstractDock',
/* End Definitions */
type: 'dock',
horzAxisProps: {
name: 'horz',
oppositeName: 'vert',
dockBegin: 'left',
dockEnd: 'right',
horizontal: true,
marginBegin: 'margin-left',
maxSize: 'maxWidth',
minSize: 'minWidth',
pos: 'x',
setSize: 'setWidth',
shrinkWrapDock: 'shrinkWrapDockWidth',
size: 'width',
sizeModel: 'widthModel'
},
vertAxisProps: {
name: 'vert',
oppositeName: 'horz',
dockBegin: 'top',
dockEnd: 'bottom',
horizontal: false,
marginBegin: 'margin-top',
maxSize: 'maxHeight',
minSize: 'minHeight',
pos: 'y',
setSize: 'setHeight',
shrinkWrapDock: 'shrinkWrapDockHeight',
size: 'height',
sizeModel: 'heightModel'
},
initializedBorders: -1,
horizontalCollapsePolicy: { width: true, x: true },
verticalCollapsePolicy: { height: true, y: true },
finishRender: function () {
var me = this,
target, items;
me.callParent();
target = me.getRenderTarget();
items = me.getDockedItems();
me.finishRenderItems(target, items);
},
isItemBoxParent: function (itemContext) {
return true;
},
isItemShrinkWrap: function (item) {
return true;
},
noBorderClasses: [
Ext.baseCSSPrefix + 'docked-noborder-top',
Ext.baseCSSPrefix + 'docked-noborder-right',
Ext.baseCSSPrefix + 'docked-noborder-bottom',
Ext.baseCSSPrefix + 'docked-noborder-left'
],
noBorderClassesSides: {
top: Ext.baseCSSPrefix + 'docked-noborder-top',
right: Ext.baseCSSPrefix + 'docked-noborder-right',
bottom: Ext.baseCSSPrefix + 'docked-noborder-bottom',
left: Ext.baseCSSPrefix + 'docked-noborder-left'
},
borderWidthProps: {
top: 'border-top-width',
right: 'border-right-width',
bottom: 'border-bottom-width',
left: 'border-left-width'
},
handleItemBorders: function() {
var me = this,
owner = me.owner,
borders, docked,
lastItems = me.lastDockedItems,
oldBorders = me.borders,
currentGeneration = owner.dockedItems.generation,
noBorderClassesSides = me.noBorderClassesSides,
borderWidthProps = me.borderWidthProps,
i, ln, item, dock, side,
collapsed = me.collapsed;
if (me.initializedBorders == currentGeneration || (owner.border && !owner.manageBodyBorders)) {
return;
}
me.initializedBorders = currentGeneration;
// Borders have to be calculated using expanded docked item collection.
me.collapsed = false;
me.lastDockedItems = docked = me.getLayoutItems();
me.collapsed = collapsed;
borders = { top: [], right: [], bottom: [], left: [] };
for (i = 0, ln = docked.length; i < ln; i++) {
item = docked[i];
dock = item.dock;
if (item.ignoreBorderManagement) {
continue;
}
if (!borders[dock].satisfied) {
borders[dock].push(item);
borders[dock].satisfied = true;
}
if (!borders.top.satisfied && dock !== 'bottom') {
borders.top.push(item);
}
if (!borders.right.satisfied && dock !== 'left') {
borders.right.push(item);
}
if (!borders.bottom.satisfied && dock !== 'top') {
borders.bottom.push(item);
}
if (!borders.left.satisfied && dock !== 'right') {
borders.left.push(item);
}
}
if (lastItems) {
for (i = 0, ln = lastItems.length; i < ln; i++) {
item = lastItems[i];
if (!item.isDestroyed && !item.ignoreBorderManagement && !owner.manageBodyBorders) {
item.removeCls(me.noBorderClasses);
}
}
}
if (oldBorders) {
for (side in oldBorders) {
if (owner.manageBodyBorders && oldBorders[side].satisfied) {
owner.setBodyStyle(borderWidthProps[side], '');
}
}
}
for (side in borders) {
ln = borders[side].length;
if (!owner.manageBodyBorders) {
for (i = 0; i < ln; i++) {
borders[side][i].addCls(noBorderClassesSides[side]);
}
if ((!borders[side].satisfied && !owner.bodyBorder) || owner.bodyBorder === false) {
owner.addBodyCls(noBorderClassesSides[side]);
}
}
else if (borders[side].satisfied) {
owner.setBodyStyle(borderWidthProps[side], '1px');
}
}
me.borders = borders;
},
beforeLayoutCycle: function (ownerContext) {
var me = this,
owner = me.owner,
shrinkWrap = me.sizeModels.shrinkWrap,
shrinkWrapDock = owner.shrinkWrapDock,
collapsedHorz, collapsedVert;
if (owner.collapsed) {
if (owner.collapsedVertical()) {
collapsedVert = true;
ownerContext.measureDimensions = 1;
} else {
collapsedHorz = true;
ownerContext.measureDimensions = 2;
}
}
ownerContext.collapsedVert = collapsedVert;
ownerContext.collapsedHorz = collapsedHorz;
// If we are collapsed, we want to auto-layout using the placeholder/expander
// instead of the normal items/dockedItems. This must be done here since we could
// be in a box layout w/stretchmax which sets the width/heightModel to allow it to
// control the size.
if (collapsedVert) {
ownerContext.heightModel = shrinkWrap;
} else if (collapsedHorz) {
ownerContext.widthModel = shrinkWrap;
}
shrinkWrapDock = shrinkWrapDock === true ? 3 : (shrinkWrapDock || 0);
ownerContext.shrinkWrapDockHeight = (shrinkWrapDock & 1) && ownerContext.heightModel.shrinkWrap;
ownerContext.shrinkWrapDockWidth = (shrinkWrapDock & 2) && ownerContext.widthModel.shrinkWrap;
},
beginLayout: function(ownerContext) {
var me = this,
owner = me.owner,
docked = me.getLayoutItems(),
layoutContext = ownerContext.context,
dockedItemCount = docked.length,
dockedItems, i, item, itemContext, offsets,
collapsed, dock;
me.callParent(arguments);
// Cache the children as ContextItems (like a Container). Also setup to handle
// collapsed state:
collapsed = owner.getCollapsed();
if (collapsed !== me.lastCollapsedState && Ext.isDefined(me.lastCollapsedState)) {
// If we are collapsing...
if (me.owner.collapsed) {
ownerContext.isCollapsingOrExpanding = 1;
// Add the collapsed class now, so that collapsed CSS rules are applied before measurements are taken by the layout.
owner.addClsWithUI(owner.collapsedCls);
} else {
ownerContext.isCollapsingOrExpanding = 2;
// Remove the collapsed class now, before layout calculations are done.
owner.removeClsWithUI(owner.collapsedCls);
ownerContext.lastCollapsedState = me.lastCollapsedState;
}
}
me.lastCollapsedState = collapsed;
ownerContext.dockedItems = dockedItems = [];
for (i = 0; i < dockedItemCount; i++) {
item = docked[i];
if (item.rendered) {
dock = item.dock;
itemContext = layoutContext.getCmp(item);
itemContext.dockedAt = { x: 0, y: 0 };
itemContext.offsets = offsets = Ext.Element.parseBox(item.offsets || 0);
itemContext.horizontal = dock == 'top' || dock == 'bottom';
offsets.width = offsets.left + offsets.right;
offsets.height = offsets.top + offsets.bottom;
dockedItems.push(itemContext);
}
}
ownerContext.bodyContext = ownerContext.getEl('body');
},
beginLayoutCycle: function(ownerContext) {
var me = this,
docked = ownerContext.dockedItems,
len = docked.length,
owner = me.owner,
frameBody = owner.frameBody,
lastHeightModel = me.lastHeightModel,
i, item, dock;
me.callParent(arguments);
if (me.owner.manageHeight) {
// Reset in case manageHeight gets turned on during lifecycle.
// See below for why display could be set to non-default value.
if (me.lastBodyDisplay) {
owner.body.dom.style.display = me.lastBodyDisplay = '';
}
} else {
// When manageHeight is false, the body stretches the outer el by using wide margins to force it to
// accommodate the docked items. When overflow is visible (when panel is resizable and has embedded handles),
// the body must be inline-block so as not to collapse its margins
if (me.lastBodyDisplay !== 'inline-block') {
owner.body.dom.style.display = me.lastBodyDisplay = 'inline-block';
}
if (lastHeightModel && lastHeightModel.shrinkWrap &&
!ownerContext.heightModel.shrinkWrap) {
owner.body.dom.style.marginBottom = '';
}
}
if (ownerContext.widthModel.auto) {
if (ownerContext.widthModel.shrinkWrap) {
owner.el.setWidth(null);
}
owner.body.setWidth(null);
if (frameBody) {
frameBody.setWidth(null);
}
}
if (ownerContext.heightModel.auto) {
owner.body.setHeight(null);
//owner.el.setHeight(null); Disable this for now
if (frameBody) {
frameBody.setHeight(null);
}
}
// Each time we begin (2nd+ would be due to invalidate) we need to publish the
// known contentWidth/Height if we are collapsed:
if (ownerContext.collapsedVert) {
ownerContext.setContentHeight(0);
} else if (ownerContext.collapsedHorz) {
ownerContext.setContentWidth(0);
}
// dock: 'right' items, when a panel gets narrower get "squished". Moving them to
// left:0px avoids this!
for (i = 0; i < len; i++) {
item = docked[i].target;
dock = item.dock;
if (dock == 'right') {
item.setLocalX(0);
} else if (dock != 'left') {
continue;
}
// TODO - clear width/height?
}
},
calculate: function (ownerContext) {
var me = this,
measure = me.measureAutoDimensions(ownerContext, ownerContext.measureDimensions),
state = ownerContext.state,
horzDone = state.horzDone,
vertDone = state.vertDone,
bodyContext = ownerContext.bodyContext,
framing, horz, vert, forward, backward;
// make sure we can use these value w/o calling methods to get them
ownerContext.borderInfo || ownerContext.getBorderInfo();
ownerContext.paddingInfo || ownerContext.getPaddingInfo();
ownerContext.frameInfo || ownerContext.getFrameInfo();
bodyContext.borderInfo || bodyContext.getBorderInfo();
bodyContext.paddingInfo || bodyContext.getPaddingInfo();
// On CSS3 browsers, the border and padding frame the outer el. On non-CSS3
// browsers, the outer el has no border or padding - all that appears on the
// framing elements as padding and height. In CSS3, the border size effects the
// origin of the dockedItems but the padding does not (so that must be added in
// most of the time). In non-CSS3 mode, the dockedItems are outside the framing:
//
// ... top / left dockedItems ...
// <div id="...-ml" style="padding-left: border-radius-left;">
// <div id="...-mr" style="padding-right: border-radius-right;">
// <div id="...-mc" style="padding: extra;">
// ... body ...
// </div>
// </div>
// </div>
// ... bottom / right dockedItems ...
//
// For the sake of sanity, we perform all the calculations in CSS3 mode. We test
// for the presence of non-CSS3 framing only when necessary.
//
if (!ownerContext.frameBorder) {
if (!(framing = ownerContext.framing)) {
ownerContext.frameBorder = ownerContext.borderInfo;
ownerContext.framePadding = ownerContext.paddingInfo;
} else {
// These values match what they would have been in CSS3.
ownerContext.frameBorder = framing.border;
ownerContext.framePadding = framing.padding;
}
}
// Start the axes so they are ready to proceed inwards (fixed-size) or outwards
// (shrinkWrap) and stash key property names as well:
horz = !horzDone &&
me.createAxis(ownerContext, measure.contentWidth, ownerContext.widthModel,
me.horzAxisProps, ownerContext.collapsedHorz);
vert = !vertDone &&
me.createAxis(ownerContext, measure.contentHeight, ownerContext.heightModel,
me.vertAxisProps, ownerContext.collapsedVert);
// We iterate forward and backward over the dockedItems at the same time based on
// whether an axis is shrinkWrap or fixed-size. For a fixed-size axis, the outer box
// axis is allocated to docked items in forward order and is reduced accordingly.
// To handle a shrinkWrap axis, the box starts at the inner (body) size and is used to
// size docked items in backwards order. This is because the last docked item shares
// an edge with the body. The item size is used to adjust the shrinkWrap axis outwards
// until the first docked item (at the outermost edge) is processed. This backwards
// order ensures that docked items never get an incorrect size for any dimension.
for (forward = 0, backward = ownerContext.dockedItems.length; backward--; ++forward) {
if (horz) {
me.dockChild(ownerContext, horz, backward, forward);
}
if (vert) {
me.dockChild(ownerContext, vert, backward, forward);
}
}
if (horz && me.finishAxis(ownerContext, horz)) {
state.horzDone = horzDone = horz;
}
if (vert && me.finishAxis(ownerContext, vert)) {
state.vertDone = vertDone = vert;
}
// Once all items are docked, the final size of the outer panel or inner body can
// be determined. If we can determine both width and height, we are done.
if (horzDone && vertDone && me.finishConstraints(ownerContext, horzDone, vertDone)) {
// Size information is published as we dock items but position is hard to do
// that way (while avoiding published multiple times) so we publish all the
// positions at the end.
me.finishPositions(ownerContext, horzDone, vertDone);
} else {
me.done = false;
}
},
/**
* Creates an axis object given the particulars. The process starts by placing the
* dockedItems in an idealized box where this method is called once for each side.
* The ideal box is defined by the CSS3 border and padding values (which account for
* the influence of border-radius). The origin (the (0,0) point) of the ideal box is
* the top-left edge of the border or the border-box. Normal dockedItems are placed
* inside this box at an offset to clear the border and padding and sit properly in
* the panel next to the body.
*
* The origin has to be started differently if the axis is in shrinkWrap mode. When
* shrink-wrapping an axis, the axis starts at the edge of the body and expands
* outwards as items are docked. This means the ideal (0,0) for shrinkWrap is on the
* top-left corner of the body.
*
* The following diagram illustrates this using the vertical axis.
*
* +---------------------------+ 10px (border)
* | |
* | xxxxxxxxxxxxxxxxxxxxxxx | 5px (padding) shrinkWrap other
* | +=====================+ | -50 15
* | | Header | | 30px
* | | | |
* | +=====================+ |
* | +---------------------+ | -20 45
* | | tbar | | 20 px
* | +---------------------+ |
* | +---------------------+ | 0 65
* | | Body | | 100px
* | | | |
* | | | |
* | +---------------------+ |
* | +---------------------+ | 100 165
* | | bbar | | 15px
* | +---------------------+ |
* | xxxxxxxxxxxxxxxxxxxxxxx | 5px
* | |
* +---------------------------+ 10px
*
* These are sufficient to determine sizes of things, but to finalize this process
* and assign proper positions, the tentative coordinates have to be adjusted by an
* amount appropriate for the item. Because dockedItems are position:absolute, they
* sit inside the border and so must be adjusted for padding. The body is different
* because it is position:relative and so it naturally sits inside the padding and
* the padding must not be included in its position.
*
* Headers and footers that use `ignoreParentFrame` interact with this process by
* moving themselves outside the border and padding. So in the above diagram, the
* Header would move up by 15px and *everything else* would move up by 10px. When
* shrinkWrap is taking place, the 10px of border on the top is removed from the
* height as well.
*
* The bbar behaves slightly different when it is `ignoreParentFrame`. In shrinkWrap
* mode, it alone would move down by the padding and the bottom border would not be
* included in the height. Otherwise, the bbar would be moved down 15px (since the
* edge is fixed) and the next dockedItem would be placed at, or the body would be
* stretched down to, 5px (padding) pixels above the bbar.
*
* @private
*/
createAxis: function (ownerContext, contentSize, sizeModel, axisProps, collapsedAxis) {
var me = this,
begin = 0,
owner = me.owner,
maxSize = owner[axisProps.maxSize],
minSize = owner[axisProps.minSize] || 0,
dockBegin = axisProps.dockBegin,
dockEnd = axisProps.dockEnd,
posProp = axisProps.pos,
sizeProp = axisProps.size,
hasMaxSize = maxSize != null, // exactly the same as "maxSize !== null && maxSize !== undefined"
shrinkWrap = sizeModel.shrinkWrap,
bodyContext, framing, padding, end;
if (shrinkWrap) {
// End position before adding docks around the content is content size plus the body borders in this axis.
// If collapsed in this axis, the body borders will not be shown.
if (collapsedAxis) {
end = 0;
} else {
bodyContext = ownerContext.bodyContext;
end = contentSize + bodyContext.borderInfo[sizeProp];
}
} else {
framing = ownerContext.frameBorder;
padding = ownerContext.framePadding;
begin = framing[dockBegin] + padding[dockBegin];
end = ownerContext.getProp(sizeProp) - (framing[dockEnd] + padding[dockEnd]);
}
return {
shrinkWrap: sizeModel.shrinkWrap,
sizeModel: sizeModel,
// An axis tracks start and end+1 px positions. eg 0 to 10 for 10px high
initialBegin: begin,
begin: begin,
end: end,
collapsed: collapsedAxis,
horizontal: axisProps.horizontal,
ignoreFrameBegin: null,
ignoreFrameEnd: null,
initialSize: end - begin,
maxChildSize: 0,
hasMinMaxConstraints: (minSize || hasMaxSize) && sizeModel.shrinkWrap,
minSize: minSize,
maxSize: hasMaxSize ? maxSize : 1e9,
bodyPosProp: me.owner.manageHeight ? posProp : axisProps.marginBegin,
dockBegin: dockBegin, // 'left' or 'top'
dockEnd: dockEnd, // 'right' or 'end'
posProp: posProp, // 'x' or 'y'
sizeProp: sizeProp, // 'width' or 'height'
setSize: axisProps.setSize,
shrinkWrapDock: ownerContext[axisProps.shrinkWrapDock],
sizeModelName: axisProps.sizeModel,
dockedPixelsEnd: 0
};
},
/**
* Docks a child item on the specified axis. This boils down to determining if the item
* is docked at the "beginning" of the axis ("left" if horizontal, "top" if vertical),
* the "end" of the axis ("right" if horizontal, "bottom" if vertical) or stretches
* along the axis ("top" or "bottom" if horizontal, "left" or "right" if vertical). It
* also has to differentiate between fixed and shrinkWrap sized dimensions.
* @private
*/
dockChild: function (ownerContext, axis, backward, forward) {
var me = this,
itemContext = ownerContext.dockedItems[axis.shrinkWrap ? backward : forward],
item = itemContext.target,
dock = item.dock, // left/top/right/bottom
sizeProp = axis.sizeProp,
pos, size;
if (item.ignoreParentFrame && ownerContext.isCollapsingOrExpanding) {
// collapsed window header margins may differ from expanded window header margins
// so we need to make sure the old cached values are not used in axis calculations
itemContext.clearMarginCache();
}
itemContext.marginInfo || itemContext.getMarginInfo(); // get marginInfo ready
if (dock == axis.dockBegin) {
if (axis.shrinkWrap) {
pos = me.dockOutwardBegin(ownerContext, itemContext, item, axis);
} else {
pos = me.dockInwardBegin(ownerContext, itemContext, item, axis);
}
} else if (dock == axis.dockEnd) {
if (axis.shrinkWrap) {
pos = me.dockOutwardEnd(ownerContext, itemContext, item, axis);
} else {
pos = me.dockInwardEnd(ownerContext, itemContext, item, axis);
}
} else {
if (axis.shrinkWrapDock) {
// we are still shrinkwrapping transversely... so we need to include the
// size of this item in the max calculation
size = itemContext.getProp(sizeProp) + itemContext.marginInfo[sizeProp];
axis.maxChildSize = Math.max(axis.maxChildSize, size);
pos = 0;
} else {
pos = me.dockStretch(ownerContext, itemContext, item, axis);
}
}
itemContext.dockedAt[axis.posProp] = pos;
},
/**
* Docks an item on a fixed-size axis at the "beginning". The "beginning" of the horizontal
* axis is "left" and the vertical is "top". For a fixed-size axis, the size works from
* the outer element (the panel) towards the body.
* @private
*/
dockInwardBegin: function (ownerContext, itemContext, item, axis) {
var pos = axis.begin,
sizeProp = axis.sizeProp,
ignoreParentFrame = item.ignoreParentFrame,
delta,
size,
dock;
if (ignoreParentFrame) {
axis.ignoreFrameBegin = itemContext;
dock = item.dock;
// We need to move everything up by the border-width.
delta = ownerContext.frameBorder[dock];
// We need to move the header "up" by the padding as well.
pos -= delta + ownerContext.framePadding[dock];
}
if (!item.overlay) {
size = itemContext.getProp(sizeProp) + itemContext.marginInfo[sizeProp];
axis.begin += size;
if (ignoreParentFrame) {
axis.begin -= delta;
}
}
return pos;
},
/**
* Docks an item on a fixed-size axis at the "end". The "end" of the horizontal axis is
* "right" and the vertical is "bottom".
* @private
*/
dockInwardEnd: function (ownerContext, itemContext, item, axis) {
var sizeProp = axis.sizeProp,
size = itemContext.getProp(sizeProp) + itemContext.marginInfo[sizeProp],
pos = axis.end - size,
frameEnd;
if (!item.overlay) {
axis.end = pos;
}
if (item.ignoreParentFrame) {
axis.ignoreFrameEnd = itemContext;
frameEnd = ownerContext.frameBorder[item.dock];
pos += frameEnd + ownerContext.framePadding[item.dock];
axis.end += frameEnd;
}
return pos;
},
/**
* Docks an item on a shrinkWrap axis at the "beginning". The "beginning" of the horizontal
* axis is "left" and the vertical is "top". For a shrinkWrap axis, the size works from
* the body outward to the outermost element (the panel).
*
* During the docking process, coordinates are allowed to be negative. We start with the
* body at (0,0) so items docked "top" or "left" will simply be assigned negative x/y. In
* the {@link #finishPositions} method these are corrected and framing is added. This way
* the correction is applied as a simple translation of delta x/y on all coordinates to
* bring the origin back to (0,0).
* @private
*/
dockOutwardBegin: function (ownerContext, itemContext, item, axis) {
var pos = axis.begin,
sizeProp = axis.sizeProp,
size;
if (axis.collapsed) {
axis.ignoreFrameBegin = axis.ignoreFrameEnd = itemContext;
} else if (item.ignoreParentFrame) {
axis.ignoreFrameBegin = itemContext;
}
// NOTE - When shrinkWrapping an ignoreParentFrame, this must be the last item
// on the axis. Since that is so, we let finishAxis take this in to account.
if (!item.overlay) {
size = itemContext.getProp(sizeProp) + itemContext.marginInfo[sizeProp];
pos -= size;
axis.begin = pos;
}
return pos;
},
/**
* Docks an item on a shrinkWrap axis at the "end". The "end" of the horizontal axis is
* "right" and the vertical is "bottom".
* @private
*/
dockOutwardEnd: function (ownerContext, itemContext, item, axis) {
var pos = axis.end,
sizeProp = axis.sizeProp,
size;
size = itemContext.getProp(sizeProp) + itemContext.marginInfo[sizeProp];
if (axis.collapsed) {
axis.ignoreFrameBegin = axis.ignoreFrameEnd = itemContext;
} else if (item.ignoreParentFrame) {
axis.ignoreFrameEnd = itemContext;
}
// NOTE - When shrinkWrapping an ignoreParentFrame, this must be the last item
// on the axis. Since that is so, we let finishAxis take this in to account.
if (!item.overlay) {
axis.end = pos + size;
axis.dockedPixelsEnd += size;
}
return pos;
},
/**
* Docks an item that might stretch across an axis. This is done for dock "top" and
* "bottom" items on the horizontal axis and dock "left" and "right" on the vertical.
* @private
*/
dockStretch: function (ownerContext, itemContext, item, axis) {
var dock = item.dock, // left/top/right/bottom (also used to index padding/border)
sizeProp = axis.sizeProp, // 'width' or 'height'
horizontal = dock == 'top' || dock == 'bottom',
border = ownerContext.frameBorder,
offsets = itemContext.offsets,
padding = ownerContext.framePadding,
endProp = horizontal ? 'right' : 'bottom',
startProp = horizontal ? 'left' : 'top',
pos = axis.begin + offsets[startProp],
margin, size;
if (item.stretch !== false) {
size = axis.end - pos - offsets[endProp];
if (item.ignoreParentFrame) {
// In CSS3, the border and padding need to be ignored specifically. In
// non-CSS3 / framing mode, the border and padding will be 0 **but** the
// header is not rendered inside the framing elements and so we do not
// want to do anything anyway!
pos -= padding[startProp] + border[startProp];
size += padding[sizeProp] + border[sizeProp];
}
margin = itemContext.marginInfo;
size -= margin[sizeProp];
itemContext[axis.setSize](size);
}
return pos;
},
/**
* Finishes the calculation of an axis by determining its size. In non-shrink-wrap
* cases, this is also where we set the body size.
* @private
*/
finishAxis: function (ownerContext, axis) {
// If the maxChildSize is NaN it means at some point we tried to determine
// The size of a docked item but we couldn't, so just jump out straight
// away before doing any other processing
if (isNaN(axis.maxChildSize)) {
return false;
}
var axisBegin = axis.begin,
size = axis.end - axisBegin,
collapsed = axis.collapsed,
setSizeMethod = axis.setSize,
beginName = axis.dockBegin, // left or top
endName = axis.dockEnd, // right or bottom
padding = ownerContext.framePadding,
border = ownerContext.frameBorder,
borderBegin = border[beginName],
framing = ownerContext.framing,
framingBegin = framing && framing[beginName],
// The padding is in play unless the axis is collapsed.
paddingBegin = collapsed ? 0 : padding[beginName],
sizeProp = axis.sizeProp,
ignoreFrameBegin = axis.ignoreFrameBegin,
ignoreFrameEnd = axis.ignoreFrameEnd,
bodyContext = ownerContext.bodyContext,
extraPaddingBegin = Math.max(borderBegin + paddingBegin - framingBegin, 0),
bodyPos, bodySize, delta, dirty;
if (axis.shrinkWrap) {
// Since items docked left/top on a shrinkWrap axis go into negative coordinates,
// we apply a delta to all coordinates to adjust their relative origin back to
// a (0,0) inside the border.
bodySize = axis.initialSize;
if (framing) {
// In CSS3 mode, things are compartively simple because "framing" is just
// borders and padding. In non-CSS3 mode, however, the framing elements
// are given a size equal to the max of the border-width and border-radius
// and this pushes the body down accordingly. Further, the dockedItems are
// all rendered outside the framing elements, so their origin equals the
// ideal box origin. To translate this to match CSS3, we have to add on
// the border-top.
delta = -axisBegin + borderBegin + paddingBegin;
bodyPos = delta - framingBegin - extraPaddingBegin;
} else {
bodyPos = -axisBegin;
delta = bodyPos + paddingBegin;
}
if (!collapsed) {
size += padding[sizeProp];
}
if (ignoreFrameBegin) {
// When some component ignores the begin framing, we move everything "up"
// by that amount of framing. We also do not include that amount of the
// framing in the shrinkWrap size.
delta -= borderBegin;
bodyPos -= borderBegin;
// The item ignoring the framing must also escape the padding. Since the
// axis.delta includes the padding and we want to apply this to only the
// one item, we just poke its dockedAt.x/y property so that when we add
// axis.begin the padding will cancel out. (Note: when we are collapsed
// paddingBegin will be 0).
ignoreFrameBegin.dockedAt[axis.posProp] -= paddingBegin;
} else {
size += borderBegin;
}
if (collapsed) {
// in this case "ignoreFrameBegin === ignoreFrameEnd" so we can take the
// special cases out of the mix here...
} else if (ignoreFrameEnd) {
// When a component ignores the end framing, we simply move it further
// "down" by the end padding and we do not add the end framing to the
// shrinkWrap size.
ignoreFrameEnd.dockedAt[axis.posProp] += padding[endName];
} else {
size += border[endName];
}
axis.size = size; // we have to wait for min/maxWidth/Height processing
if (!axis.horizontal && !this.owner.manageHeight) {
// the height of the bodyEl will give the proper height to the outerEl so
// we don't need to set heights in the DOM
dirty = false;
}
} else {
// For a fixed-size axis, we started at the outer box and already have the
// proper origin... almost... except for the owner's border.
if (framing) {
// since dockedItems are rendered outside the framing, they have the
// proper origin already:
delta = 0;
bodyPos = axisBegin - framingBegin - extraPaddingBegin;
} else {
delta = -borderBegin;
bodyPos = axisBegin - paddingBegin - borderBegin;
}
// Body size is remaining space between ends of Axis.
bodySize = size;
}
axis.delta = delta;
bodyContext[setSizeMethod](bodySize, dirty);
bodyContext.setProp(axis.bodyPosProp, bodyPos);
return !isNaN(size);
},
beforeInvalidateShrinkWrapDock: function(itemContext, options){
var sizeModelName = options.axis.sizeModelName;
if (!itemContext[sizeModelName].constrainedMin) {
// if the child hit a min constraint, it needs to be at its configured size, so
// we leave the sizeModel alone
itemContext[sizeModelName] = Ext.layout.SizeModel.calculated;
}
},
afterInvalidateShrinkWrapDock: function(itemContext, options){
var axis = options.axis,
me = options.layout,
pos;
if (itemContext[axis.sizeModelName].calculated) {
pos = me.dockStretch(options.ownerContext, itemContext, itemContext.target, axis);
itemContext.setProp(axis.posProp, axis.delta + pos);
}
},
/**
* Finishes processing of each axis by applying the min/max size constraints.
* @private
*/
finishConstraints: function (ownerContext, horz, vert) {
var me = this,
sizeModels = me.sizeModels,
publishWidth = horz.shrinkWrap,
publishHeight = vert.shrinkWrap,
owner = me.owner,
dirty, height, width, heightModel, widthModel, size,
minSize, maxSize, maxChildSize, desiredSize;
// In these calculations, maxChildSize will only be > 0 in the scenario where
// we are dock shrink wrapping in that direction, otherwise it is not measured.
// As such, the additions are done to simplify the logic, even though in most
// cases, it will have no impact on the overall result.
if (publishWidth) {
size = horz.size;
minSize = horz.collapsed ? 0 : horz.minSize;
maxSize = horz.maxSize;
maxChildSize = horz.maxChildSize;
desiredSize = Math.max(size, maxChildSize);
if (desiredSize > maxSize) {
widthModel = sizeModels.constrainedMax;
width = maxSize;
} else if (desiredSize < minSize) {
widthModel = sizeModels.constrainedMin;
width = minSize;
} else if (size < maxChildSize) {
widthModel = sizeModels.constrainedDock;
owner.dockConstrainedWidth = width = maxChildSize;
} else {
width = size;
}
}
if (publishHeight) {
size = vert.size;
minSize = vert.collapsed ? 0 : vert.minSize;
maxSize = vert.maxSize;
maxChildSize = vert.maxChildSize;
// For vertical docks, their weighting means the height is affected by top/bottom
// docked items, so we need to subtract them here
desiredSize = Math.max(size, maxChildSize + size - vert.initialSize);
if (desiredSize > maxSize) {
heightModel = sizeModels.constrainedMax;
height = maxSize;
} else if (desiredSize < minSize) {
heightModel = sizeModels.constrainedMin;
height = minSize;
} else if (size < maxChildSize) {
heightModel = sizeModels.constrainedDock;
owner.dockConstrainedHeight = height = maxChildSize;
} else {
if (!ownerContext.collapsedVert && !owner.manageHeight) {
// height of the outerEl is provided by the height (including margins)
// of the bodyEl, so this value does not need to be written to the DOM
dirty = false;
// so long as we set top and bottom margins on the bodyEl!
ownerContext.bodyContext.setProp('margin-bottom', vert.dockedPixelsEnd);
}
height = size;
}
}
// Handle the constraints...
if (widthModel || heightModel) {
// See ContextItem#init for an analysis of why this case is special. Basically,
// in this case, we only know the width and the height could be anything.
if (widthModel && heightModel &&
widthModel.constrainedMax && heightModel.constrainedByMin) {
ownerContext.invalidate({ widthModel: widthModel });
return false;
}
// To process a width or height other than that to which we have shrinkWrapped,
// we need to invalidate our component and carry forward w/these constrains...
// unless the ownerLayout wants these results and will invalidate us anyway.
if (!ownerContext.widthModel.calculatedFromShrinkWrap &&
!ownerContext.heightModel.calculatedFromShrinkWrap) {
// nope, just us to handle the constraint...
ownerContext.invalidate({ widthModel: widthModel, heightModel: heightModel });
return false;
}
// We have a constraint to deal with, so we just adjust the size models and
// allow the ownerLayout to invalidate us with its contribution to our final
// size...
} else {
// We're not invalidating, the ownerContext, so if we're shrink wrapping we'll need to
// tell any docked items to invalidate themselves if necessary.'
me.invalidateAxes(ownerContext, horz, vert);
}
// we only publish the sizes if we are not invalidating the result...
if (publishWidth) {
ownerContext.setWidth(width);
if (widthModel) {
ownerContext.widthModel = widthModel; // important to the ownerLayout
}
}
if (publishHeight) {
ownerContext.setHeight(height, dirty);
if (heightModel) {
ownerContext.heightModel = heightModel; // important to the ownerLayout
}
}
return true;
},
/**
*
* The default weighting of docked items produces this arrangement:
*
* +--------------------------------------------+
* | Top 1 |
* +--------------------------------------------+
* | Top 2 |
* +-----+-----+--------------------+-----+-----+
* | | | | | |
* | | | | | |
* | | | | R | R |
* | L | L | | I | I |
* | E | E | | G | G |
* | F | F | | H | H |
* | T | T | | T | T |
* | | | | | |
* | 2 | 1 | | 1 | 2 |
* | | | | | |
* | | | | | |
* +-----+-----+--------------------+-----+-----+
* | Bottom 1 |
* +--------------------------------------------+
* | Bottom 2 |
* +--------------------------------------------+
*
* So when we are shrinkWrapDock on the horizontal, the stretch size for top/bottom
* docked items is the final axis size. For the vertical axis, however, the stretch
*
*/
invalidateAxes: function(ownerContext, horz, vert){
var before = this.beforeInvalidateShrinkWrapDock,
after = this.afterInvalidateShrinkWrapDock,
horzSize = horz.end - horz.begin,
vertSize = vert.initialSize,
invalidateHorz = horz.shrinkWrapDock && horz.maxChildSize < horzSize,
invalidateVert = vert.shrinkWrapDock && vert.maxChildSize < vertSize,
dockedItems, len, i, itemContext, itemSize, isHorz, axis, sizeProp;
if (invalidateHorz || invalidateVert) {
if (invalidateVert) {
// For vertical, we need to reset the initial position because they are affected
// by the horizontally docked items
vert.begin = vert.initialBegin;
vert.end = vert.begin + vert.initialSize;
}
dockedItems = ownerContext.dockedItems;
for (i = 0, len = dockedItems.length; i < len; ++i) {
itemContext = dockedItems[i];
isHorz = itemContext.horizontal;
axis = null;
if (invalidateHorz && isHorz) {
sizeProp = horz.sizeProp;
itemSize = horzSize;
axis = horz;
} else if (invalidateVert && !isHorz) {
sizeProp = vert.sizeProp;
itemSize = vertSize;
axis = vert;
}
if (axis) {
// subtract any margins
itemSize -= itemContext.getMarginInfo()[sizeProp];
if (itemSize !== itemContext.props[sizeProp]) {
itemContext.invalidate({
before: before,
after: after,
axis: axis,
ownerContext: ownerContext,
layout: this
});
}
}
}
}
},
/**
* Finishes the calculation by setting positions on the body and all of the items.
* @private
*/
finishPositions: function (ownerContext, horz, vert) {
var dockedItems = ownerContext.dockedItems,
length = dockedItems.length,
deltaX = horz.delta,
deltaY = vert.delta,
index, itemContext;
for (index = 0; index < length; ++index) {
itemContext = dockedItems[index];
itemContext.setProp('x', deltaX + itemContext.dockedAt.x);
itemContext.setProp('y', deltaY + itemContext.dockedAt.y);
}
},
finishedLayout: function(ownerContext) {
var me = this,
target = ownerContext.target;
me.callParent(arguments);
if (!ownerContext.animatePolicy) {
if (ownerContext.isCollapsingOrExpanding === 1) {
target.afterCollapse(false);
} else if (ownerContext.isCollapsingOrExpanding === 2) {
target.afterExpand(false);
}
}
},
getAnimatePolicy: function(ownerContext) {
var me = this,
lastCollapsedState, policy;
if (ownerContext.isCollapsingOrExpanding == 1) {
lastCollapsedState = me.lastCollapsedState;
} else if (ownerContext.isCollapsingOrExpanding == 2) {
lastCollapsedState = ownerContext.lastCollapsedState;
}
if (lastCollapsedState == 'left' || lastCollapsedState == 'right') {
policy = me.horizontalCollapsePolicy;
} else if (lastCollapsedState == 'top' || lastCollapsedState == 'bottom') {
policy = me.verticalCollapsePolicy;
}
return policy;
},
/**
* Retrieve an ordered and/or filtered array of all docked Components.
* @param {String} [order='render'] The desired ordering of the items ('render' or 'visual').
* @param {Boolean} [beforeBody] An optional flag to limit the set of items to only those
* before the body (true) or after the body (false). All components are returned by
* default.
* @return {Ext.Component[]} An array of components.
* @protected
*/
getDockedItems: function(order, beforeBody) {
var me = this,
renderedOnly = (order === 'visual'),
all = renderedOnly ? Ext.ComponentQuery.query('[rendered]', me.owner.dockedItems.items) : me.owner.dockedItems.items,
sort = all && all.length && order !== false,
renderOrder,
dock, dockedItems, i, isBefore, length;
if (beforeBody == null) {
dockedItems = sort && !renderedOnly ? all.slice() : all;
} else {
dockedItems = [];
for (i = 0, length = all.length; i < length; ++i) {
dock = all[i].dock;
isBefore = (dock == 'top' || dock == 'left');
if (beforeBody ? isBefore : !isBefore) {
dockedItems.push(all[i]);
}
}
sort = sort && dockedItems.length;
}
if (sort) {
renderOrder = (order = order || 'render') == 'render';
Ext.Array.sort(dockedItems, function(a, b) {
var aw,
bw;
// If the two items are on opposite sides of the body, they must not be sorted by any weight value:
// For rendering purposes, left/top *always* sorts before right/bottom
if (renderOrder && ((aw = me.owner.dockOrder[a.dock]) !== (bw = me.owner.dockOrder[b.dock]))) {
// The two dockOrder values cancel out when two items are on opposite sides.
if (!(aw + bw)) {
return aw - bw;
}
}
aw = me.getItemWeight(a, order);
bw = me.getItemWeight(b, order);
if ((aw !== undefined) && (bw !== undefined)) {
return aw - bw;
}
return 0;
});
}
return dockedItems || [];
},
getItemWeight: function (item, order) {
var weight = item.weight || this.owner.defaultDockWeights[item.dock];
return weight[order] || weight;
},
/**
* @protected
* Returns an array containing all the **visible** docked items inside this layout's owner Panel
* @return {Array} An array containing all the **visible** docked items of the Panel
*/
getLayoutItems : function() {
var me = this,
items,
itemCount,
item,
i,
result;
if (me.owner.collapsed) {
result = me.owner.getCollapsedDockedItems();
} else {
items = me.getDockedItems('visual');
itemCount = items.length;
result = [];
for (i = 0; i < itemCount; i++) {
item = items[i];
if (!item.hidden) {
result.push(item);
}
}
}
return result;
},
// Content size includes padding but not borders, so subtract them off
measureContentWidth: function (ownerContext) {
var bodyContext = ownerContext.bodyContext;
return bodyContext.el.getWidth() - bodyContext.getBorderInfo().width;
},
measureContentHeight: function (ownerContext) {
var bodyContext = ownerContext.bodyContext;
return bodyContext.el.getHeight() - bodyContext.getBorderInfo().height;
},
redoLayout: function(ownerContext) {
var me = this,
owner = me.owner;
// If we are collapsing...
if (ownerContext.isCollapsingOrExpanding == 1) {
if (owner.reExpander) {
owner.reExpander.el.show();
}
// Add the collapsed class now, so that collapsed CSS rules are applied before measurements are taken by the layout.
owner.addClsWithUI(owner.collapsedCls);
ownerContext.redo(true);
} else if (ownerContext.isCollapsingOrExpanding == 2) {
// Remove the collapsed class now, before layout calculations are done.
owner.removeClsWithUI(owner.collapsedCls);
ownerContext.bodyContext.redo();
}
},
// @private override inherited.
// We need to render in the correct order, top/left before bottom/right
renderChildren: function() {
var me = this,
items = me.getDockedItems(),
target = me.getRenderTarget();
me.handleItemBorders();
me.renderItems(items, target);
},
/**
* @protected
* Render the top and left docked items before any existing DOM nodes in our render target,
* and then render the right and bottom docked items after. This is important, for such things
* as tab stops and ARIA readers, that the DOM nodes are in a meaningful order.
* Our collection of docked items will already be ordered via Panel.getDockedItems().
*/
renderItems: function(items, target) {
var me = this,
dockedItemCount = items.length,
itemIndex = 0,
correctPosition = 0,
staticNodeCount = 0,
targetNodes = me.getRenderTarget().dom.childNodes,
targetChildCount = targetNodes.length,
i, j, targetChildNode, item;
// Calculate the number of DOM nodes in our target that are not our docked items
for (i = 0, j = 0; i < targetChildCount; i++) {
targetChildNode = targetNodes[i];
if (Ext.fly(targetChildNode).hasCls(Ext.baseCSSPrefix + 'resizable-handle')) {
break;
}
for (j = 0; j < dockedItemCount; j++) {
item = items[j];
if (item.rendered && item.el.dom === targetChildNode) {
break;
}
}
// Walked off the end of the docked items without matching the found child node;
// Then it's a static node.
if (j === dockedItemCount) {
staticNodeCount++;
}
}
// Now we go through our docked items and render/move them
for (; itemIndex < dockedItemCount; itemIndex++, correctPosition++) {
item = items[itemIndex];
// If we're now at the first right/bottom docked item, we jump over the body element.
//
// TODO: This is affected if users provide custom weight values to their
// docked items, which puts it out of (t,l,r,b) order. Avoiding a second
// sort operation here, for now, in the name of performance. getDockedItems()
// needs the sort operation not just for this layout-time rendering, but
// also for getRefItems() to return a logical ordering (FocusManager, CQ, et al).
if (itemIndex === correctPosition && (item.dock === 'right' || item.dock === 'bottom')) {
correctPosition += staticNodeCount;
}
// Same logic as Layout.renderItems()
if (item && !item.rendered) {
me.renderItem(item, target, correctPosition);
}
else if (!me.isValidParent(item, target, correctPosition)) {
me.moveItem(item, target, correctPosition);
}
}
},
undoLayout: function(ownerContext) {
var me = this,
owner = me.owner;
// If we are collapsing...
if (ownerContext.isCollapsingOrExpanding == 1) {
// We do not want to see the re-expander header until the final collapse is complete
if (owner.reExpander) {
owner.reExpander.el.hide();
}
// Add the collapsed class now, so that collapsed CSS rules are applied before measurements are taken by the layout.
owner.removeClsWithUI(owner.collapsedCls);
ownerContext.undo(true);
} else if (ownerContext.isCollapsingOrExpanding == 2) {
// Remove the collapsed class now, before layout calculations are done.
owner.addClsWithUI(owner.collapsedCls);
ownerContext.bodyContext.undo();
}
},
sizePolicy: {
nostretch: {
setsWidth: 0,
setsHeight: 0
},
horz: { // item goes horizontally (top or bottom docked)
shrinkWrap: {
// This is how we manage the width of a top/bottom docked item when its
// shrinkWrapWidth and ours need to be maxed (calculatedFromShrinkWrap)
setsWidth: 1,
setsHeight: 0,
readsWidth: 1
},
stretch: {
setsWidth: 1,
setsHeight: 0
}
},
vert: { // item goes vertically (left or right docked)
shrinkWrap: {
setsWidth: 0,
setsHeight: 1,
readsHeight: 1
},
stretch: {
setsWidth: 0,
setsHeight: 1
}
},
stretchV: {
setsWidth: 0,
setsHeight: 1
},
// Circular dependency with partial auto-sized panels:
//
// If we have an autoHeight docked item being stretched horizontally (top/bottom),
// that stretching will determine its width and its width must be set before its
// autoHeight can be determined. If that item is docked in an autoWidth panel, the
// body will need its height set before it can determine its width, but the height
// of the docked item is needed to subtract from the panel height in order to set
// the body height.
//
// This same pattern occurs with autoHeight panels with autoWidth docked items on
// left or right. If the panel is fully auto or fully fixed, these problems don't
// come up because there is no dependency between the dimensions.
//
// Cutting the Gordian Knot: In these cases, we have to allow something to measure
// itself without full context. This is OK as long as the managed dimension doesn't
// effect the auto-dimension, which is often the case for things like toolbars. The
// managed dimension only effects overflow handlers and such and does not change the
// auto-dimension. To encourage the item to measure itself without waiting for the
// managed dimension, we have to tell it that the layout will also be reading that
// dimension. This is similar to how stretchmax works.
autoStretchH: {
readsWidth: 1,
setsWidth: 1,
setsHeight: 0
},
autoStretchV: {
readsHeight: 1,
setsWidth: 0,
setsHeight: 1
}
},
getItemSizePolicy: function (item, ownerSizeModel) {
var me = this,
policy = me.sizePolicy,
shrinkWrapDock = me.owner.shrinkWrapDock,
dock, vertical;
if (item.stretch === false) {
return policy.nostretch;
}
dock = item.dock;
vertical = (dock == 'left' || dock == 'right');
shrinkWrapDock = shrinkWrapDock === true ? 3 : (shrinkWrapDock || 0);
if (vertical) {
policy = policy.vert;
shrinkWrapDock = shrinkWrapDock & 1;
} else {
policy = policy.horz;
shrinkWrapDock = shrinkWrapDock & 2;
}
if (shrinkWrapDock) {
// Getting the size model is expensive, so only do so if we really need it
if (!ownerSizeModel) {
ownerSizeModel = me.owner.getSizeModel();
}
if (ownerSizeModel[vertical ? 'height' : 'width'].shrinkWrap) {
return policy.shrinkWrap;
}
}
return policy.stretch;
},
/**
* @protected
* We are overriding the Ext.layout.Layout configureItem method to also add a class that
* indicates the position of the docked item. We use the itemCls (x-docked) as a prefix.
* An example of a class added to a dock: right item is x-docked-right
* @param {Ext.Component} item The item we are configuring
*/
configureItem : function(item, pos) {
this.callParent(arguments);
item.addCls(Ext.baseCSSPrefix + 'docked');
item.addClsWithUI(this.getDockCls(item.dock));
},
/**
* Get's the css class name for a given dock position.
* @param {String} dock `top`, `right`, `bottom`, or `left`
* @return {String}
* @private
*/
getDockCls: function(dock) {
return 'docked-' + dock;
},
afterRemove : function(item) {
this.callParent(arguments);
if (this.itemCls) {
item.el.removeCls(this.itemCls + '-' + item.dock);
}
var dom = item.el.dom;
if (!item.destroying && dom) {
dom.parentNode.removeChild(dom);
}
this.childrenChanged = true;
},
/**
* This object is indexed by a component's `baseCls` to yield another object which
* is then indexed by the component's `ui` to produce an array of CSS class names.
* This array is indexed in the same manner as the `noBorderClassTable` and indicates
* the a particular edge of a docked item or the body element is actually "collapsed"
* with the component's outer border.
* @private
*/
borderCollapseMap: {
/*
'x-panel': {
'default': []
}
*/
},
/**
* Returns the array of class names to add to a docked item or body element when for
* the edges that should collapse with the outer component border. Basically, the
* panel's outer border must look visually like a contiguous border but may need to
* be realized by using the border of docked items and/or the body. This class name
* allows the border color and width to be controlled accordingly and distinctly from
* the border of the docked item or body element when it is not having its border
* collapsed.
* @private
*/
getBorderCollapseTable: function () {
var me = this,
map = me.borderCollapseMap,
owner = me.owner,
baseCls = owner.baseCls,
ui = owner.ui,
table;
map = map[baseCls] || (map[baseCls] = {});
table = map[ui];
if (!table) {
baseCls += '-' + ui + '-outer-border-';
map[ui] = table = [
0, // TRBL
baseCls + 'l', // 0001 = 1
baseCls + 'b', // 0010 = 2
baseCls + 'bl', // 0011 = 3
baseCls + 'r', // 0100 = 4
baseCls + 'rl', // 0101 = 5
baseCls + 'rb', // 0110 = 6
baseCls + 'rbl', // 0111 = 7
baseCls + 't', // 1000 = 8
baseCls + 'tl', // 1001 = 9
baseCls + 'tb', // 1010 = 10
baseCls + 'tbl', // 1011 = 11
baseCls + 'tr', // 1100 = 12
baseCls + 'trl', // 1101 = 13
baseCls + 'trb', // 1110 = 14
baseCls + 'trbl' // 1111 = 15
];
}
return table;
}
});
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