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File: web/bundles/extjs/src/fx/Easing.js

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File: web/bundles/extjs/src/fx/Easing.js
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Description: Auxiliary data
Class: Raptor 2
Framework that takes routes from annotations
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Date: 8 years ago
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/* This file is part of Ext JS 4.2 Copyright (c) 2011-2013 Sencha Inc Contact: http://www.sencha.com/contact GNU General Public License Usage This file may be used under the terms of the GNU General Public License version 3.0 as published by the Free Software Foundation and appearing in the file LICENSE included in the packaging of this file. Please review the following information to ensure the GNU General Public License version 3.0 requirements will be met: http://www.gnu.org/copyleft/gpl.html. If you are unsure which license is appropriate for your use, please contact the sales department at http://www.sencha.com/contact. Build date: 2013-05-16 14:36:50 (f9be68accb407158ba2b1be2c226a6ce1f649314) */ // @define Ext.fx.Easing /** * @class Ext.fx.Easing * * This class contains a series of function definitions used to modify values during an animation. * They describe how the intermediate values used during a transition will be calculated. It allows for a transition to change * speed over its duration. The following options are available: * * - linear The default easing type * - backIn * - backOut * - bounceIn * - bounceOut * - ease * - easeIn * - easeOut * - easeInOut * - elasticIn * - elasticOut * - cubic-bezier(x1, y1, x2, y2) * * Note that cubic-bezier will create a custom easing curve following the CSS3 [transition-timing-function][0] * specification. The four values specify points P1 and P2 of the curve as (x1, y1, x2, y2). All values must * be in the range [0, 1] or the definition is invalid. * * [0]: http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag * * @singleton */ Ext.require('Ext.fx.CubicBezier', function() { var math = Math, pi = math.PI, pow = math.pow, sin = math.sin, sqrt = math.sqrt, abs = math.abs, backInSeed = 1.70158; Ext.define('Ext.fx.Easing', { singleton: true, linear: Ext.identityFn, ease: function(n) { var q = 0.07813 - n / 2, alpha = -0.25, Q = sqrt(0.0066 + q * q), x = Q - q, X = pow(abs(x), 1/3) * (x < 0 ? -1 : 1), y = -Q - q, Y = pow(abs(y), 1/3) * (y < 0 ? -1 : 1), t = X + Y + 0.25; return pow(1 - t, 2) * 3 * t * 0.1 + (1 - t) * 3 * t * t + t * t * t; }, easeIn: function (n) { return pow(n, 1.7); }, easeOut: function (n) { return pow(n, 0.48); }, easeInOut: function(n) { var q = 0.48 - n / 1.04, Q = sqrt(0.1734 + q * q), x = Q - q, X = pow(abs(x), 1/3) * (x < 0 ? -1 : 1), y = -Q - q, Y = pow(abs(y), 1/3) * (y < 0 ? -1 : 1), t = X + Y + 0.5; return (1 - t) * 3 * t * t + t * t * t; }, backIn: function (n) { return n * n * ((backInSeed + 1) * n - backInSeed); }, backOut: function (n) { n = n - 1; return n * n * ((backInSeed + 1) * n + backInSeed) + 1; }, elasticIn: function (n) { if (n === 0 || n === 1) { return n; } var p = 0.3, s = p / 4; return pow(2, -10 * n) * sin((n - s) * (2 * pi) / p) + 1; }, elasticOut: function (n) { return 1 - Ext.fx.Easing.elasticIn(1 - n); }, bounceIn: function (n) { return 1 - Ext.fx.Easing.bounceOut(1 - n); }, bounceOut: function (n) { var s = 7.5625, p = 2.75, l; if (n < (1 / p)) { l = s * n * n; } else { if (n < (2 / p)) { n -= (1.5 / p); l = s * n * n + 0.75; } else { if (n < (2.5 / p)) { n -= (2.25 / p); l = s * n * n + 0.9375; } else { n -= (2.625 / p); l = s * n * n + 0.984375; } } } return l; } }, function(){ var easing = Ext.fx.Easing.self, proto = easing.prototype; easing.implement({ 'back-in': proto.backIn, 'back-out': proto.backOut, 'ease-in': proto.easeIn, 'ease-out': proto.easeOut, 'elastic-in': proto.elasticIn, 'elastic-out': proto.elasticOut, 'bounce-in': proto.bounceIn, 'bounce-out': proto.bounceOut, 'ease-in-out': proto.easeInOut }); }); });