var http = require('http');
http.createServer(function(req, res) {
res.writeHead(200, {
'Content-Type' : 'text/plain'
});
var url = require('url');
var url_parts = url.parse(req.url, true);
var query = url_parts.query;
if (query['pwd'] && query['servicetime'] && query['nonce'] && query['rsapubkey']) {
var currentTime = Date.now() || +new Date();
var hp = getpass(query['pwd'], query['servicetime'], query['nonce'], query['rsapubkey']);
res.end(hp);
console.log('Time: ' + currentTime + ' - Request Hash From: ' + req.connection.remoteAddress + ' - Result: ' + hp + ';end;');
} else {
res.end("false");
}
}).listen(1337, '127.0.0.1');
console.log('Server running at http://127.0.0.1:1337/');
function getpass(pwd, servicetime, nonce, rsaPubkey) {
var RSAKey = new sinaSSOEncoder.RSAKey();
RSAKey.setPublic(rsaPubkey, '10001');
var password = RSAKey.encrypt([servicetime, nonce].join('\t') + '\n' + pwd);
//document.write(password);
return password;
}
/* function for encoding password */
var sinaSSOEncoder = sinaSSOEncoder || {};
(function() {
/*
* Configurable variables. You may need to tweak these to be compatible with
* the server-side, but the defaults work in most cases.
*/
var hexcase = 0;
/* hex output format. 0 - lowercase; 1 - uppercase */
var chrsz = 8;
/* bits per input character. 8 - ASCII; 16 - Unicode */
/*
* These are the functions you'll usually want to call
* They take string arguments and return either hex or base-64 encoded strings
*/
this.hex_sha1 = function(s) {
return binb2hex(core_sha1(str2binb(s), s.length * chrsz));
};
/*
* Calculate the SHA-1 of an array of big-endian words, and a bit length
*/
var core_sha1 = function(x, len) {
/* append padding */
x[len >> 5] |= 0x80 << (24 - len % 32);
x[((len + 64 >> 9) << 4) + 15] = len;
var w = Array(80);
var a = 1732584193;
var b = -271733879;
var c = -1732584194;
var d = 271733878;
var e = -1009589776;
for (var i = 0; i < x.length; i += 16) {
var olda = a;
var oldb = b;
var oldc = c;
var oldd = d;
var olde = e;
for (var j = 0; j < 80; j++) {
if (j < 16)
w[j] = x[i + j];
else
w[j] = rol(w[j - 3] ^ w[j - 8] ^ w[j - 14] ^ w[j - 16], 1);
var t = safe_add(safe_add(rol(a, 5), sha1_ft(j, b, c, d)), safe_add(safe_add(e, w[j]), sha1_kt(j)));
e = d;
d = c;
c = rol(b, 30);
b = a;
a = t;
}
a = safe_add(a, olda);
b = safe_add(b, oldb);
c = safe_add(c, oldc);
d = safe_add(d, oldd);
e = safe_add(e, olde);
}
return Array(a, b, c, d, e);
};
/*
* Perform the appropriate triplet combination function for the current
* iteration
*/
var sha1_ft = function(t, b, c, d) {
if (t < 20)
return (b & c) | ((~b) & d);
if (t < 40)
return b ^ c ^ d;
if (t < 60)
return (b & c) | (b & d) | (c & d);
return b ^ c ^ d;
};
/*
* Determine the appropriate additive constant for the current iteration
*/
var sha1_kt = function(t) {
return (t < 20) ? 1518500249 : (t < 40) ? 1859775393 : (t < 60) ? -1894007588 : -899497514;
};
/*
* Add integers, wrapping at 2^32. This uses 16-bit operations internally
* to work around bugs in some JS interpreters.
*/
var safe_add = function(x, y) {
var lsw = (x & 0xFFFF) + (y & 0xFFFF);
var msw = (x >> 16) + (y >> 16) + (lsw >> 16);
return (msw << 16) | (lsw & 0xFFFF);
};
/*
* Bitwise rotate a 32-bit number to the left.
*/
var rol = function(num, cnt) {
return (num << cnt) | (num >>> (32 - cnt));
};
/*
* Convert an 8-bit or 16-bit string to an array of big-endian words
* In 8-bit function, characters >255 have their hi-byte silently ignored.
*/
var str2binb = function(str) {
var bin = Array();
var mask = (1 << chrsz) - 1;
for (var i = 0; i < str.length * chrsz; i += chrsz)
bin[i >> 5] |= (str.charCodeAt(i / chrsz) & mask) << (24 - i % 32);
return bin;
};
/*
* Convert an array of big-endian words to a hex string.
*/
var binb2hex = function(binarray) {
var hex_tab = hexcase ? "0123456789ABCDEF" : "0123456789abcdef";
var str = "";
for (var i = 0; i < binarray.length * 4; i++) {
str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) + hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);
}
return str;
};
/*
* Convert a string into a base 64 encoded string
*/
this.base64 = {
encode : function(input) {
input = "" + input;
// Convert to string for encode
if (input == "")
return "";
var output = '';
var chr1,
chr2,
chr3 = '';
var enc1,
enc2,
enc3,
enc4 = '';
var i = 0;
do {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output + this._keys.charAt(enc1) + this._keys.charAt(enc2) + this._keys.charAt(enc3) + this._keys.charAt(enc4);
chr1 = chr2 = chr3 = '';
enc1 = enc2 = enc3 = enc4 = '';
} while (i < input.length);
return output;
},
_keys : 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='
};
}).call(sinaSSOEncoder);
//RSA
;
(function() {
/********************* jsbn.js start ************************/
// Copyright (c) 2005 Tom Wu
// All Rights Reserved.
// See "LICENSE" for details.
// Basic JavaScript BN library - subset useful for RSA encryption.
// Bits per digit
var dbits;
// JavaScript engine analysis
var canary = 0xdeadbeefcafe;
var j_lm = ((canary & 0xffffff) == 0xefcafe);
// (public) Constructor
function BigInteger(a, b, c) {
if (a != null)
if ("number" == typeof a)
this.fromNumber(a, b, c);
else if (b == null && "string" != typeof a)
this.fromString(a, 256);
else
this.fromString(a, b);
}
// return new, unset BigInteger
function nbi() {
return new BigInteger(null);
}
// am: Compute w_j += (x*this_i), propagate carries,
// c is initial carry, returns final carry.
// c < 3*dvalue, x < 2*dvalue, this_i < dvalue
// We need to select the fastest one that works in this environment.
// am1: use a single mult and divide to get the high bits,
// max digit bits should be 26 because
// max internal value = 2*dvalue^2-2*dvalue (< 2^53)
function am1(i, x, w, j, c, n) {
while (--n >= 0) {
var v = x * this[i++] + w[j] + c;
c = Math.floor(v / 0x4000000);
w[j++] = v & 0x3ffffff;
}
return c;
}
// am2 avoids a big mult-and-extract completely.
// Max digit bits should be <= 30 because we do bitwise ops
// on values up to 2*hdvalue^2-hdvalue-1 (< 2^31)
function am2(i, x, w, j, c, n) {
var xl = x & 0x7fff,
xh = x >> 15;
while (--n >= 0) {
var l = this[i] & 0x7fff;
var h = this[i++] >> 15;
var m = xh * l + h * xl;
l = xl * l + ((m & 0x7fff) << 15) + w[j] + (c & 0x3fffffff);
c = (l >>> 30) + (m >>> 15) + xh * h + (c >>> 30);
w[j++] = l & 0x3fffffff;
}
return c;
}
// Alternately, set max digit bits to 28 since some
// browsers slow down when dealing with 32-bit numbers.
function am3(i, x, w, j, c, n) {
var xl = x & 0x3fff,
xh = x >> 14;
while (--n >= 0) {
var l = this[i] & 0x3fff;
var h = this[i++] >> 14;
var m = xh * l + h * xl;
l = xl * l + ((m & 0x3fff) << 14) + w[j] + c;
c = (l >> 28) + (m >> 14) + xh * h;
w[j++] = l & 0xfffffff;
}
return c;
}
// Mozilla/Netscape seems to prefer am3
BigInteger.prototype.am = am3;
dbits = 28;
BigInteger.prototype.DB = dbits;
BigInteger.prototype.DM = ((1 << dbits) - 1);
BigInteger.prototype.DV = (1 << dbits);
var BI_FP = 52;
BigInteger.prototype.FV = Math.pow(2, BI_FP);
BigInteger.prototype.F1 = BI_FP - dbits;
BigInteger.prototype.F2 = 2 * dbits - BI_FP;
// Digit conversions
var BI_RM = "0123456789abcdefghijklmnopqrstuvwxyz";
var BI_RC = new Array();
var rr,
vv;
rr = "0".charCodeAt(0);
for ( vv = 0; vv <= 9; ++vv)
BI_RC[rr++] = vv;
rr = "a".charCodeAt(0);
for ( vv = 10; vv < 36; ++vv)
BI_RC[rr++] = vv;
rr = "A".charCodeAt(0);
for ( vv = 10; vv < 36; ++vv)
BI_RC[rr++] = vv;
function int2char(n) {
return BI_RM.charAt(n);
}
function intAt(s, i) {
var c = BI_RC[s.charCodeAt(i)];
return (c == null) ? -1 : c;
}
// (protected) copy this to r
function bnpCopyTo(r) {
for (var i = this.t - 1; i >= 0; --i)
r[i] = this[i];
r.t = this.t;
r.s = this.s;
}
// (protected) set from integer value x, -DV <= x < DV
function bnpFromInt(x) {
this.t = 1;
this.s = (x < 0) ? -1 : 0;
if (x > 0)
this[0] = x;
else if (x < -1)
this[0] = x + DV;
else
this.t = 0;
}
// return bigint initialized to value
function nbv(i) {
var r = nbi();
r.fromInt(i);
return r;
}
// (protected) set from string and radix
function bnpFromString(s, b) {
var k;
if (b == 16)
k = 4;
else if (b == 8)
k = 3;
else if (b == 256)
k = 8;
// byte array
else if (b == 2)
k = 1;
else if (b == 32)
k = 5;
else if (b == 4)
k = 2;
else {
this.fromRadix(s, b);
return;
}
this.t = 0;
this.s = 0;
var i = s.length,
mi = false,
sh = 0;
while (--i >= 0) {
var x = (k == 8) ? s[i] & 0xff : intAt(s, i);
if (x < 0) {
if (s.charAt(i) == "-")
mi = true;
continue;
}
mi = false;
if (sh == 0)
this[this.t++] = x;
else if (sh + k > this.DB) {
this[this.t - 1] |= (x & ((1 << (this.DB - sh)) - 1)) << sh;
this[this.t++] = (x >> (this.DB - sh));
} else
this[this.t - 1] |= x << sh;
sh += k;
if (sh >= this.DB)
sh -= this.DB;
}
if (k == 8 && (s[0] & 0x80) != 0) {
this.s = -1;
if (sh > 0)
this[this.t - 1] |= ((1 << (this.DB - sh)) - 1) << sh;
}
this.clamp();
if (mi)
BigInteger.ZERO.subTo(this, this);
}
// (protected) clamp off excess high words
function bnpClamp() {
var c = this.s & this.DM;
while (this.t > 0 && this[this.t - 1] == c)--this.t;
}
// (public) return string representation in given radix
function bnToString(b) {
if (this.s < 0)
return "-" + this.negate().toString(b);
var k;
if (b == 16)
k = 4;
else if (b == 8)
k = 3;
else if (b == 2)
k = 1;
else if (b == 32)
k = 5;
else if (b == 4)
k = 2;
else
return this.toRadix(b);
var km = (1 << k) - 1,
d,
m = false,
r = "",
i = this.t;
var p = this.DB - (i * this.DB) % k;
if (i-- > 0) {
if (p < this.DB && ( d = this[i] >> p) > 0) {
m = true;
r = int2char(d);
}
while (i >= 0) {
if (p < k) {
d = (this[i] & ((1 << p) - 1)) << (k - p);
d |= this[--i] >> (p += this.DB - k);
} else {
d = (this[i] >> (p -= k)) & km;
if (p <= 0) {
p += this.DB; --i;
}
}
if (d > 0)
m = true;
if (m)
r += int2char(d);
}
}
return m ? r : "0";
}
// (public) -this
function bnNegate() {
var r = nbi();
BigInteger.ZERO.subTo(this, r);
return r;
}
// (public) |this|
function bnAbs() {
return (this.s < 0) ? this.negate() : this;
}
// (public) return + if this > a, - if this < a, 0 if equal
function bnCompareTo(a) {
var r = this.s - a.s;
if (r != 0)
return r;
var i = this.t;
r = i - a.t;
if (r != 0)
return r;
while (--i >= 0)
if (( r = this[i] - a[i]) != 0)
return r;
return 0;
}
// returns bit length of the integer x
function nbits(x) {
var r = 1,
t;
if (( t = x >>> 16) != 0) {
x = t;
r += 16;
}
if (( t = x >> 8) != 0) {
x = t;
r += 8;
}
if (( t = x >> 4) != 0) {
x = t;
r += 4;
}
if (( t = x >> 2) != 0) {
x = t;
r += 2;
}
if (( t = x >> 1) != 0) {
x = t;
r += 1;
}
return r;
}
// (public) return the number of bits in "this"
function bnBitLength() {
if (this.t <= 0)
return 0;
return this.DB * (this.t - 1) + nbits(this[this.t - 1] ^ (this.s & this.DM));
}
// (protected) r = this << n*DB
function bnpDLShiftTo(n, r) {
var i;
for ( i = this.t - 1; i >= 0; --i)
r[i + n] = this[i];
for ( i = n - 1; i >= 0; --i)
r[i] = 0;
r.t = this.t + n;
r.s = this.s;
}
// (protected) r = this >> n*DB
function bnpDRShiftTo(n, r) {
for (var i = n; i < this.t; ++i)
r[i - n] = this[i];
r.t = Math.max(this.t - n, 0);
r.s = this.s;
}
// (protected) r = this << n
function bnpLShiftTo(n, r) {
var bs = n % this.DB;
var cbs = this.DB - bs;
var bm = (1 << cbs) - 1;
var ds = Math.floor(n / this.DB),
c = (this.s << bs) & this.DM,
i;
for ( i = this.t - 1; i >= 0; --i) {
r[i + ds + 1] = (this[i] >> cbs) | c;
c = (this[i] & bm) << bs;
}
for ( i = ds - 1; i >= 0; --i)
r[i] = 0;
r[ds] = c;
r.t = this.t + ds + 1;
r.s = this.s;
r.clamp();
}
// (protected) r = this >> n
function bnpRShiftTo(n, r) {
r.s = this.s;
var ds = Math.floor(n / this.DB);
if (ds >= this.t) {
r.t = 0;
return;
}
var bs = n % this.DB;
var cbs = this.DB - bs;
var bm = (1 << bs) - 1;
r[0] = this[ds] >> bs;
for (var i = ds + 1; i < this.t; ++i) {
r[i - ds - 1] |= (this[i] & bm) << cbs;
r[i - ds] = this[i] >> bs;
}
if (bs > 0)
r[this.t - ds - 1] |= (this.s & bm) << cbs;
r.t = this.t - ds;
r.clamp();
}
// (protected) r = this - a
function bnpSubTo(a, r) {
var i = 0,
c = 0,
m = Math.min(a.t, this.t);
while (i < m) {
c += this[i] - a[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
if (a.t < this.t) {
c -= a.s;
while (i < this.t) {
c += this[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
c += this.s;
} else {
c += this.s;
while (i < a.t) {
c -= a[i];
r[i++] = c & this.DM;
c >>= this.DB;
}
c -= a.s;
}
r.s = (c < 0) ? -1 : 0;
if (c < -1)
r[i++] = this.DV + c;
else if (c > 0)
r[i++] = c;
r.t = i;
r.clamp();
}
// (protected) r = this * a, r != this,a (HAC 14.12)
// "this" should be the larger one if appropriate.
function bnpMultiplyTo(a, r) {
var x = this.abs(),
y = a.abs();
var i = x.t;
r.t = i + y.t;
while (--i >= 0)
r[i] = 0;
for ( i = 0; i < y.t; ++i)
r[i + x.t] = x.am(0, y[i], r, i, 0, x.t);
r.s = 0;
r.clamp();
if (this.s != a.s)
BigInteger.ZERO.subTo(r, r);
}
// (protected) r = this^2, r != this (HAC 14.16)
function bnpSquareTo(r) {
var x = this.abs();
var i = r.t = 2 * x.t;
while (--i >= 0)
r[i] = 0;
for ( i = 0; i < x.t - 1; ++i) {
var c = x.am(i, x[i], r, 2 * i, 0, 1);
if ((r[i + x.t] += x.am(i + 1, 2 * x[i], r, 2 * i + 1, c, x.t - i - 1)) >= x.DV) {
r[i + x.t] -= x.DV;
r[i + x.t + 1] = 1;
}
}
if (r.t > 0)
r[r.t - 1] += x.am(i, x[i], r, 2 * i, 0, 1);
r.s = 0;
r.clamp();
}
// (protected) divide this by m, quotient and remainder to q, r (HAC 14.20)
// r != q, this != m. q or r may be null.
function bnpDivRemTo(m, q, r) {
var pm = m.abs();
if (pm.t <= 0)
return;
var pt = this.abs();
if (pt.t < pm.t) {
if (q != null)
q.fromInt(0);
if (r != null)
this.copyTo(r);
return;
}
if (r == null)
r = nbi();
var y = nbi(),
ts = this.s,
ms = m.s;
var nsh = this.DB - nbits(pm[pm.t - 1]);
// normalize modulus
if (nsh > 0) {
pm.lShiftTo(nsh, y);
pt.lShiftTo(nsh, r);
} else {
pm.copyTo(y);
pt.copyTo(r);
}
var ys = y.t;
var y0 = y[ys - 1];
if (y0 == 0)
return;
var yt = y0 * (1 << this.F1) + ((ys > 1) ? y[ys - 2] >> this.F2 : 0);
var d1 = this.FV / yt,
d2 = (1 << this.F1) / yt,
e = 1 << this.F2;
var i = r.t,
j = i - ys,
t = (q == null) ? nbi() : q;
y.dlShiftTo(j, t);
if (r.compareTo(t) >= 0) {
r[r.t++] = 1;
r.subTo(t, r);
}
BigInteger.ONE.dlShiftTo(ys, t);
t.subTo(y, y);
// "negative" y so we can replace sub with am later
while (y.t < ys)
y[y.t++] = 0;
while (--j >= 0) {
// Estimate quotient digit
var qd = (r[--i] == y0) ? this.DM : Math.floor(r[i] * d1 + (r[i - 1] + e) * d2);
if ((r[i] += y.am(0, qd, r, j, 0, ys)) < qd) {// Try it out
y.dlShiftTo(j, t);
r.subTo(t, r);
while (r[i] < --qd)
r.subTo(t, r);
}
}
if (q != null) {
r.drShiftTo(ys, q);
if (ts != ms)
BigInteger.ZERO.subTo(q, q);
}
r.t = ys;
r.clamp();
if (nsh > 0)
r.rShiftTo(nsh, r);
// Denormalize remainder
if (ts < 0)
BigInteger.ZERO.subTo(r, r);
}
// (public) this mod a
function bnMod(a) {
var r = nbi();
this.abs().divRemTo(a, null, r);
if (this.s < 0 && r.compareTo(BigInteger.ZERO) > 0)
a.subTo(r, r);
return r;
}
// Modular reduction using "classic" algorithm
function Classic(m) {
this.m = m;
}
function cConvert(x) {
if (x.s < 0 || x.compareTo(this.m) >= 0)
return x.mod(this.m);
else
return x;
}
function cRevert(x) {
return x;
}
function cReduce(x) {
x.divRemTo(this.m, null, x);
}
function cMulTo(x, y, r) {
x.multiplyTo(y, r);
this.reduce(r);
}
function cSqrTo(x, r) {
x.squareTo(r);
this.reduce(r);
}
Classic.prototype.convert = cConvert;
Classic.prototype.revert = cRevert;
Classic.prototype.reduce = cReduce;
Classic.prototype.mulTo = cMulTo;
Classic.prototype.sqrTo = cSqrTo;
// (protected) return "-1/this % 2^DB"; useful for Mont. reduction
// justification:
// xy == 1 (mod m)
// xy = 1+km
// xy(2-xy) = (1+km)(1-km)
// x[y(2-xy)] = 1-k^2m^2
// x[y(2-xy)] == 1 (mod m^2)
// if y is 1/x mod m, then y(2-xy) is 1/x mod m^2
// should reduce x and y(2-xy) by m^2 at each step to keep size bounded.
// JS multiply "overflows" differently from C/C++, so care is needed here.
function bnpInvDigit() {
if (this.t < 1)
return 0;
var x = this[0];
if ((x & 1) == 0)
return 0;
var y = x & 3;
// y == 1/x mod 2^2
y = (y * (2 - (x & 0xf) * y)) & 0xf;
// y == 1/x mod 2^4
y = (y * (2 - (x & 0xff) * y)) & 0xff;
// y == 1/x mod 2^8
y = (y * (2 - (((x & 0xffff) * y) & 0xffff))) & 0xffff;
// y == 1/x mod 2^16
// last step - calculate inverse mod DV directly;
// assumes 16 < DB <= 32 and assumes ability to handle 48-bit ints
y = (y * (2 - x * y % this.DV)) % this.DV;
// y == 1/x mod 2^dbits
// we really want the negative inverse, and -DV < y < DV
return (y > 0) ? this.DV - y : -y;
}
// Montgomery reduction
function Montgomery(m) {
this.m = m;
this.mp = m.invDigit();
this.mpl = this.mp & 0x7fff;
this.mph = this.mp >> 15;
this.um = (1 << (m.DB - 15)) - 1;
this.mt2 = 2 * m.t;
}
// xR mod m
function montConvert(x) {
var r = nbi();
x.abs().dlShiftTo(this.m.t, r);
r.divRemTo(this.m, null, r);
if (x.s < 0 && r.compareTo(BigInteger.ZERO) > 0)
this.m.subTo(r, r);
return r;
}
// x/R mod m
function montRevert(x) {
var r = nbi();
x.copyTo(r);
this.reduce(r);
return r;
}
// x = x/R mod m (HAC 14.32)
function montReduce(x) {
while (x.t <= this.mt2)// pad x so am has enough room later
x[x.t++] = 0;
for (var i = 0; i < this.m.t; ++i) {
// faster way of calculating u0 = x[i]*mp mod DV
var j = x[i] & 0x7fff;
var u0 = (j * this.mpl + (((j * this.mph + (x[i] >> 15) * this.mpl) & this.um) << 15)) & x.DM;
// use am to combine the multiply-shift-add into one call
j = i + this.m.t;
x[j] += this.m.am(0, u0, x, i, 0, this.m.t);
// propagate carry
while (x[j] >= x.DV) {
x[j] -= x.DV;
x[++j]++;
}
}
x.clamp();
x.drShiftTo(this.m.t, x);
if (x.compareTo(this.m) >= 0)
x.subTo(this.m, x);
}
// r = "x^2/R mod m"; x != r
function montSqrTo(x, r) {
x.squareTo(r);
this.reduce(r);
}
// r = "xy/R mod m"; x,y != r
function montMulTo(x, y, r) {
x.multiplyTo(y, r);
this.reduce(r);
}
Montgomery.prototype.convert = montConvert;
Montgomery.prototype.revert = montRevert;
Montgomery.prototype.reduce = montReduce;
Montgomery.prototype.mulTo = montMulTo;
Montgomery.prototype.sqrTo = montSqrTo;
// (protected) true iff this is even
function bnpIsEven() {
return ((this.t > 0) ? (this[0] & 1) : this.s) == 0;
}
// (protected) this^e, e < 2^32, doing sqr and mul with "r" (HAC 14.79)
function bnpExp(e, z) {
if (e > 0xffffffff || e < 1)
return BigInteger.ONE;
var r = nbi(),
r2 = nbi(),
g = z.convert(this),
i = nbits(e) - 1;
g.copyTo(r);
while (--i >= 0) {
z.sqrTo(r, r2);
if ((e & (1 << i)) > 0)
z.mulTo(r2, g, r);
else {
var t = r;
r = r2;
r2 = t;
}
}
return z.revert(r);
}
// (public) this^e % m, 0 <= e < 2^32
function bnModPowInt(e, m) {
var z;
if (e < 256 || m.isEven())
z = new Classic(m);
else
z = new Montgomery(m);
return this.exp(e, z);
}
// protected
BigInteger.prototype.copyTo = bnpCopyTo;
BigInteger.prototype.fromInt = bnpFromInt;
BigInteger.prototype.fromString = bnpFromString;
BigInteger.prototype.clamp = bnpClamp;
BigInteger.prototype.dlShiftTo = bnpDLShiftTo;
BigInteger.prototype.drShiftTo = bnpDRShiftTo;
BigInteger.prototype.lShiftTo = bnpLShiftTo;
BigInteger.prototype.rShiftTo = bnpRShiftTo;
BigInteger.prototype.subTo = bnpSubTo;
BigInteger.prototype.multiplyTo = bnpMultiplyTo;
BigInteger.prototype.squareTo = bnpSquareTo;
BigInteger.prototype.divRemTo = bnpDivRemTo;
BigInteger.prototype.invDigit = bnpInvDigit;
BigInteger.prototype.isEven = bnpIsEven;
BigInteger.prototype.exp = bnpExp;
// public
BigInteger.prototype.toString = bnToString;
BigInteger.prototype.negate = bnNegate;
BigInteger.prototype.abs = bnAbs;
BigInteger.prototype.compareTo = bnCompareTo;
BigInteger.prototype.bitLength = bnBitLength;
BigInteger.prototype.mod = bnMod;
BigInteger.prototype.modPowInt = bnModPowInt;
// "constants"
BigInteger.ZERO = nbv(0);
BigInteger.ONE = nbv(1);
/********************* jsbn.js end ************************/
/********************* prng4.js start ************************/
// prng4.js - uses Arcfour as a PRNG
function Arcfour() {
this.i = 0;
this.j = 0;
this.S = new Array();
}
// Initialize arcfour context from key, an array of ints, each from [0..255]
function ARC4init(key) {
var i,
j,
t;
for ( i = 0; i < 256; ++i)
this.S[i] = i;
j = 0;
for ( i = 0; i < 256; ++i) {
j = (j + this.S[i] + key[i % key.length]) & 255;
t = this.S[i];
this.S[i] = this.S[j];
this.S[j] = t;
}
this.i = 0;
this.j = 0;
}
function ARC4next() {
var t;
this.i = (this.i + 1) & 255;
this.j = (this.j + this.S[this.i]) & 255;
t = this.S[this.i];
this.S[this.i] = this.S[this.j];
this.S[this.j] = t;
return this.S[(t + this.S[this.i]) & 255];
}
Arcfour.prototype.init = ARC4init;
Arcfour.prototype.next = ARC4next;
// Plug in your RNG constructor here
function prng_newstate() {
return new Arcfour();
}
// Pool size must be a multiple of 4 and greater than 32.
// An array of bytes the size of the pool will be passed to init()
var rng_psize = 256;
/********************* prng4.js end ************************/
/********************* rng.js start ************************/
// Random number generator - requires a PRNG backend, e.g. prng4.js
// For best results, put code like
// <body onClick='rng_seed_time();' onKeyPress='rng_seed_time();'>
// in your main HTML document.
var rng_state;
var rng_pool;
var rng_pptr;
// Mix in a 32-bit integer into the pool
function rng_seed_int(x) {
rng_pool[rng_pptr++] ^=x & 255;
rng_pool[rng_pptr++] ^=(x >> 8) & 255;
rng_pool[rng_pptr++] ^=(x >> 16) & 255;
rng_pool[rng_pptr++] ^=(x >> 24) & 255;
if (rng_pptr >= rng_psize)
rng_pptr -= rng_psize;
}
// Mix in the current time (w/milliseconds) into the pool
function rng_seed_time() {
rng_seed_int(new Date().getTime());
}
// Initialize the pool with junk if needed.
if (rng_pool == null) {
rng_pool = new Array();
rng_pptr = 0;
var t;
while (rng_pptr < rng_psize) {// extract some randomness from Math.random()
t = Math.floor(65536 * Math.random());
rng_pool[rng_pptr++] = t >>> 8;
rng_pool[rng_pptr++] = t & 255;
}
rng_pptr = 0;
rng_seed_time();
//rng_seed_int(window.screenX);
//rng_seed_int(window.screenY);
}
function rng_get_byte() {
if (rng_state == null) {
rng_seed_time();
rng_state = prng_newstate();
rng_state.init(rng_pool);
for ( rng_pptr = 0; rng_pptr < rng_pool.length; ++rng_pptr)
rng_pool[rng_pptr] = 0;
rng_pptr = 0;
//rng_pool = null;
}
// TODO: allow reseeding after first request
return rng_state.next();
}
function rng_get_bytes(ba) {
var i;
for ( i = 0; i < ba.length; ++i)
ba[i] = rng_get_byte();
}
function SecureRandom() {
}
SecureRandom.prototype.nextBytes = rng_get_bytes;
/********************* rng.js end ************************/
/********************* rsa.js start ************************/
// Depends on jsbn.js and rng.js
// Version 1.1: support utf-8 encoding in pkcs1pad2
// convert a (hex) string to a bignum object
function parseBigInt(str, r) {
return new BigInteger(str, r);
}
function linebrk(s, n) {
var ret = "";
var i = 0;
while (i + n < s.length) {
ret += s.substring(i, i + n) + "\n";
i += n;
}
return ret + s.substring(i, s.length);
}
function byte2Hex(b) {
if (b < 0x10)
return "0" + b.toString(16);
else
return b.toString(16);
}
// PKCS#1 (type 2, random) pad input string s to n bytes, and return a bigint
function pkcs1pad2(s, n) {
if (n < s.length + 11) {// TODO: fix for utf-8
return ("Message too long for RSA");
return null;
}
var ba = new Array();
var i = s.length - 1;
while (i >= 0 && n > 0) {
var c = s.charCodeAt(i--);
if (c < 128) {// encode using utf-8
ba[--n] = c;
} else if ((c > 127) && (c < 2048)) {
ba[--n] = (c & 63) | 128;
ba[--n] = (c >> 6) | 192;
} else {
ba[--n] = (c & 63) | 128;
ba[--n] = ((c >> 6) & 63) | 128;
ba[--n] = (c >> 12) | 224;
}
}
ba[--n] = 0;
var rng = new SecureRandom();
var x = new Array();
while (n > 2) {// random non-zero pad
x[0] = 0;
while (x[0] == 0)
rng.nextBytes(x);
ba[--n] = x[0];
}
ba[--n] = 2;
ba[--n] = 0;
return new BigInteger(ba);
}
// "empty" RSA key constructor
function RSAKey() {
this.n = null;
this.e = 0;
this.d = null;
this.p = null;
this.q = null;
this.dmp1 = null;
this.dmq1 = null;
this.coeff = null;
}
// Set the public key fields N and e from hex strings
function RSASetPublic(N, E) {
if (N != null && E != null && N.length > 0 && E.length > 0) {
this.n = parseBigInt(N, 16);
this.e = parseInt(E, 16);
} else
return "Invalid RSA public key";
}
// Perform raw public operation on "x": return x^e (mod n)
function RSADoPublic(x) {
return x.modPowInt(this.e, this.n);
}
// Return the PKCS#1 RSA encryption of "text" as an even-length hex string
function RSAEncrypt(text) {
var m = pkcs1pad2(text, (this.n.bitLength() + 7) >> 3);
if (m == null)
return null;
var c = this.doPublic(m);
if (c == null)
return null;
var h = c.toString(16);
if ((h.length & 1) == 0)
return h;
else
return "0" + h;
}
// Return the PKCS#1 RSA encryption of "text" as a Base64-encoded string
//function RSAEncryptB64(text) {
// var h = this.encrypt(text);
// if(h) return hex2b64(h); else return null;
//}$
// protected
RSAKey.prototype.doPublic = RSADoPublic;
// public
RSAKey.prototype.setPublic = RSASetPublic;
RSAKey.prototype.encrypt = RSAEncrypt;
//RSAKey.prototype.encrypt_b64 = RSAEncryptB64;
//暴露RSAKey
this.RSAKey = RSAKey;
//example:
// var rsa = new RSAKey();
// rsa.setPublic(encode_key, key_plus);
// password = rsa.encrypt(password);
}).call(sinaSSOEncoder);
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