(function() {
if (typeof Object.create !== "function") {
Object.create = function (o) {
function F() {}
F.prototype = o;
return new F();
};
}
var system,
numParticles,
canvas,
context,
bounds;
function initSystem() {
system = Object.create(adc.particleSystem);
numParticles = 200;
canvas = document.getElementById("canvas");
context = canvas.getContext("2d");
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
bounds = {
x1: 0,
y1: 0,
x2: canvas.width,
y2: canvas.height
};
}
function initParticles() {
var i, particle;
for(i = 0; i < numParticles; i += 1) {
particle = Object.create(adc.particle);
particle.bounds = bounds;
particle.context = context;
particle.x = Math.random() * bounds.x2;
particle.y = Math.random() * bounds.y2;
particle.vx = Math.random() * 10 - 5;
particle.vy = Math.random() * 10 - 5;
system.addParticle(particle);
}
}
function animate() {
context.clearRect(bounds.x1, bounds.y1, bounds.x2, bounds.y2);
system.update();
system.render();
}
initSystem();
initParticles();
setInterval(animate, 1000 / 60);
}());
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