<?php
// Just start this server and connect with any number of clients to it.
// Everything a client sends will be broadcasted to all connected clients.
//
// $ php examples/02-chat-server.php 8000
// $ telnet localhost 8000
//
// You can also run a secure TLS chat server like this:
//
// $ php examples/02-chat-server.php tls://127.0.0.1:8000 examples/localhost.pem
// $ openssl s_client -connect localhost:8000
//
// You can also run a Unix domain socket (UDS) server like this:
//
// $ php examples/02-chat-server.php unix:///tmp/server.sock
// $ nc -U /tmp/server.sock
use React\EventLoop\Factory;
use React\Socket\Server;
use React\Socket\ConnectionInterface;
use React\Socket\LimitingServer;
require __DIR__ . '/../vendor/autoload.php';
$loop = Factory::create();
$server = new Server(isset($argv[1]) ? $argv[1] : 0, $loop, array(
'tls' => array(
'local_cert' => isset($argv[2]) ? $argv[2] : (__DIR__ . '/localhost.pem')
)
));
$server = new LimitingServer($server, null);
$server->on('connection', function (ConnectionInterface $client) use ($server) {
// whenever a new message comes in
$client->on('data', function ($data) use ($client, $server) {
// remove any non-word characters (just for the demo)
$data = trim(preg_replace('/[^\w\d \.\,\-\!\?]/u', '', $data));
// ignore empty messages
if ($data === '') {
return;
}
// prefix with client IP and broadcast to all connected clients
$data = trim(parse_url($client->getRemoteAddress(), PHP_URL_HOST), '[]') . ': ' . $data . PHP_EOL;
foreach ($server->getConnections() as $connection) {
$connection->write($data);
}
});
});
$server->on('error', 'printf');
echo 'Listening on ' . $server->getAddress() . PHP_EOL;
$loop->run();
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