/**
* ### State plugin
*
* Saves the state of the tree (selected nodes, opened nodes) on the user's computer using available options (localStorage, cookies, etc)
*/
/*globals jQuery, define, exports, require */
(function (factory) {
"use strict";
if (typeof define === 'function' && define.amd) {
define('jstree.state', ['jquery','jstree'], factory);
}
else if(typeof exports === 'object') {
factory(require('jquery'), require('jstree'));
}
else {
factory(jQuery, jQuery.jstree);
}
}(function ($, jstree, undefined) {
"use strict";
if($.jstree.plugins.state) { return; }
var to = false;
/**
* stores all defaults for the state plugin
* @name $.jstree.defaults.state
* @plugin state
*/
$.jstree.defaults.state = {
/**
* A string for the key to use when saving the current tree (change if using multiple trees in your project). Defaults to `jstree`.
* @name $.jstree.defaults.state.key
* @plugin state
*/
key : 'jstree',
/**
* A space separated list of events that trigger a state save. Defaults to `changed.jstree open_node.jstree close_node.jstree`.
* @name $.jstree.defaults.state.events
* @plugin state
*/
events : 'changed.jstree open_node.jstree close_node.jstree check_node.jstree uncheck_node.jstree',
/**
* Time in milliseconds after which the state will expire. Defaults to 'false' meaning - no expire.
* @name $.jstree.defaults.state.ttl
* @plugin state
*/
ttl : false,
/**
* A function that will be executed prior to restoring state with one argument - the state object. Can be used to clear unwanted parts of the state.
* @name $.jstree.defaults.state.filter
* @plugin state
*/
filter : false
};
$.jstree.plugins.state = function (options, parent) {
this.bind = function () {
parent.bind.call(this);
var bind = $.proxy(function () {
this.element.on(this.settings.state.events, $.proxy(function () {
if(to) { clearTimeout(to); }
to = setTimeout($.proxy(function () { this.save_state(); }, this), 100);
}, this));
/**
* triggered when the state plugin is finished restoring the state (and immediately after ready if there is no state to restore).
* @event
* @name state_ready.jstree
* @plugin state
*/
this.trigger('state_ready');
}, this);
this.element
.on("ready.jstree", $.proxy(function (e, data) {
this.element.one("restore_state.jstree", bind);
if(!this.restore_state()) { bind(); }
}, this));
};
/**
* save the state
* @name save_state()
* @plugin state
*/
this.save_state = function () {
var st = { 'state' : this.get_state(), 'ttl' : this.settings.state.ttl, 'sec' : +(new Date()) };
$.vakata.storage.set(this.settings.state.key, JSON.stringify(st));
};
/**
* restore the state from the user's computer
* @name restore_state()
* @plugin state
*/
this.restore_state = function () {
var k = $.vakata.storage.get(this.settings.state.key);
if(!!k) { try { k = JSON.parse(k); } catch(ex) { return false; } }
if(!!k && k.ttl && k.sec && +(new Date()) - k.sec > k.ttl) { return false; }
if(!!k && k.state) { k = k.state; }
if(!!k && $.isFunction(this.settings.state.filter)) { k = this.settings.state.filter.call(this, k); }
if(!!k) {
this.element.one("set_state.jstree", function (e, data) { data.instance.trigger('restore_state', { 'state' : $.extend(true, {}, k) }); });
this.set_state(k);
return true;
}
return false;
};
/**
* clear the state on the user's computer
* @name clear_state()
* @plugin state
*/
this.clear_state = function () {
return $.vakata.storage.del(this.settings.state.key);
};
};
(function ($, undefined) {
$.vakata.storage = {
// simply specifying the functions in FF throws an error
set : function (key, val) { return window.localStorage.setItem(key, val); },
get : function (key) { return window.localStorage.getItem(key); },
del : function (key) { return window.localStorage.removeItem(key); }
};
}($));
// include the state plugin by default
// $.jstree.defaults.plugins.push("state");
}));
|