define(function (require) {
var vec2 = require('zrender/core/vector');
return function (seriesModel) {
var coordSys = seriesModel.coordinateSystem;
if (coordSys && coordSys.type !== 'view') {
return;
}
var rect = coordSys.getBoundingRect();
var nodeData = seriesModel.getData();
var graph = nodeData.graph;
var angle = 0;
var sum = nodeData.getSum('value');
var unitAngle = Math.PI * 2 / (sum || nodeData.count());
var cx = rect.width / 2 + rect.x;
var cy = rect.height / 2 + rect.y;
var r = Math.min(rect.width, rect.height) / 2;
graph.eachNode(function (node) {
var value = node.getValue('value');
angle += unitAngle * (sum ? value : 2) / 2;
node.setLayout([
r * Math.cos(angle) + cx,
r * Math.sin(angle) + cy
]);
angle += unitAngle * (sum ? value : 2) / 2;
});
graph.eachEdge(function (edge) {
var curveness = edge.getModel().get('lineStyle.normal.curveness') || 0;
var p1 = vec2.clone(edge.node1.getLayout());
var p2 = vec2.clone(edge.node2.getLayout());
var cp1;
var x12 = (p1[0] + p2[0]) / 2;
var y12 = (p1[1] + p2[1]) / 2;
if (curveness > 0) {
curveness *= 3;
cp1 = [
cx * curveness + x12 * (1 - curveness),
cy * curveness + y12 * (1 - curveness)
];
}
edge.setLayout([p1, p2, cp1]);
});
};
});
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