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File: vendors/jszip/lib/object.js

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'use strict'; var support = require('./support'); var utils = require('./utils'); var crc32 = require('./crc32'); var signature = require('./signature'); var defaults = require('./defaults'); var base64 = require('./base64'); var compressions = require('./compressions'); var CompressedObject = require('./compressedObject'); var nodeBuffer = require('./nodeBuffer'); var utf8 = require('./utf8'); var StringWriter = require('./stringWriter'); var Uint8ArrayWriter = require('./uint8ArrayWriter'); /** * Returns the raw data of a ZipObject, decompress the content if necessary. * @param {ZipObject} file the file to use. * @return {String|ArrayBuffer|Uint8Array|Buffer} the data. */ var getRawData = function(file) { if (file._data instanceof CompressedObject) { file._data = file._data.getContent(); file.options.binary = true; file.options.base64 = false; if (utils.getTypeOf(file._data) === "uint8array") { var copy = file._data; // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array. // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file). file._data = new Uint8Array(copy.length); // with an empty Uint8Array, Opera fails with a "Offset larger than array size" if (copy.length !== 0) { file._data.set(copy, 0); } } } return file._data; }; /** * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it. * @param {ZipObject} file the file to use. * @return {String|ArrayBuffer|Uint8Array|Buffer} the data. */ var getBinaryData = function(file) { var result = getRawData(file), type = utils.getTypeOf(result); if (type === "string") { if (!file.options.binary) { // unicode text ! // unicode string => binary string is a painful process, check if we can avoid it. if (support.nodebuffer) { return nodeBuffer(result, "utf-8"); } } return file.asBinary(); } return result; }; /** * Transform this._data into a string. * @param {function} filter a function String -> String, applied if not null on the result. * @return {String} the string representing this._data. */ var dataToString = function(asUTF8) { var result = getRawData(this); if (result === null || typeof result === "undefined") { return ""; } // if the data is a base64 string, we decode it before checking the encoding ! if (this.options.base64) { result = base64.decode(result); } if (asUTF8 && this.options.binary) { // JSZip.prototype.utf8decode supports arrays as input // skip to array => string step, utf8decode will do it. result = out.utf8decode(result); } else { // no utf8 transformation, do the array => string step. result = utils.transformTo("string", result); } if (!asUTF8 && !this.options.binary) { result = utils.transformTo("string", out.utf8encode(result)); } return result; }; /** * A simple object representing a file in the zip file. * @constructor * @param {string} name the name of the file * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data * @param {Object} options the options of the file */ var ZipObject = function(name, data, options) { this.name = name; this.dir = options.dir; this.date = options.date; this.comment = options.comment; this.unixPermissions = options.unixPermissions; this.dosPermissions = options.dosPermissions; this._data = data; this.options = options; /* * This object contains initial values for dir and date. * With them, we can check if the user changed the deprecated metadata in * `ZipObject#options` or not. */ this._initialMetadata = { dir : options.dir, date : options.date }; }; ZipObject.prototype = { /** * Return the content as UTF8 string. * @return {string} the UTF8 string. */ asText: function() { return dataToString.call(this, true); }, /** * Returns the binary content. * @return {string} the content as binary. */ asBinary: function() { return dataToString.call(this, false); }, /** * Returns the content as a nodejs Buffer. * @return {Buffer} the content as a Buffer. */ asNodeBuffer: function() { var result = getBinaryData(this); return utils.transformTo("nodebuffer", result); }, /** * Returns the content as an Uint8Array. * @return {Uint8Array} the content as an Uint8Array. */ asUint8Array: function() { var result = getBinaryData(this); return utils.transformTo("uint8array", result); }, /** * Returns the content as an ArrayBuffer. * @return {ArrayBuffer} the content as an ArrayBufer. */ asArrayBuffer: function() { return this.asUint8Array().buffer; } }; /** * Transform an integer into a string in hexadecimal. * @private * @param {number} dec the number to convert. * @param {number} bytes the number of bytes to generate. * @returns {string} the result. */ var decToHex = function(dec, bytes) { var hex = "", i; for (i = 0; i < bytes; i++) { hex += String.fromCharCode(dec & 0xff); dec = dec >>> 8; } return hex; }; /** * Transforms the (incomplete) options from the user into the complete * set of options to create a file. * @private * @param {Object} o the options from the user. * @return {Object} the complete set of options. */ var prepareFileAttrs = function(o) { o = o || {}; if (o.base64 === true && (o.binary === null || o.binary === undefined)) { o.binary = true; } o = utils.extend(o, defaults); o.date = o.date || new Date(); if (o.compression !== null) o.compression = o.compression.toUpperCase(); return o; }; /** * Add a file in the current folder. * @private * @param {string} name the name of the file * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file * @param {Object} o the options of the file * @return {Object} the new file. */ var fileAdd = function(name, data, o) { // be sure sub folders exist var dataType = utils.getTypeOf(data), parent; o = prepareFileAttrs(o); if (typeof o.unixPermissions === "string") { o.unixPermissions = parseInt(o.unixPermissions, 8); } // UNX_IFDIR 0040000 see zipinfo.c if (o.unixPermissions && (o.unixPermissions & 0x4000)) { o.dir = true; } // Bit 4 Directory if (o.dosPermissions && (o.dosPermissions & 0x0010)) { o.dir = true; } if (o.dir) { name = forceTrailingSlash(name); } if (o.createFolders && (parent = parentFolder(name))) { folderAdd.call(this, parent, true); } if (o.dir || data === null || typeof data === "undefined") { o.base64 = false; o.binary = false; data = null; dataType = null; } else if (dataType === "string") { if (o.binary && !o.base64) { // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask if (o.optimizedBinaryString !== true) { // this is a string, not in a base64 format. // Be sure that this is a correct "binary string" data = utils.string2binary(data); } } } else { // arraybuffer, uint8array, ... o.base64 = false; o.binary = true; if (!dataType && !(data instanceof CompressedObject)) { throw new Error("The data of '" + name + "' is in an unsupported format !"); } // special case : it's way easier to work with Uint8Array than with ArrayBuffer if (dataType === "arraybuffer") { data = utils.transformTo("uint8array", data); } } var object = new ZipObject(name, data, o); this.files[name] = object; return object; }; /** * Find the parent folder of the path. * @private * @param {string} path the path to use * @return {string} the parent folder, or "" */ var parentFolder = function (path) { if (path.slice(-1) == '/') { path = path.substring(0, path.length - 1); } var lastSlash = path.lastIndexOf('/'); return (lastSlash > 0) ? path.substring(0, lastSlash) : ""; }; /** * Returns the path with a slash at the end. * @private * @param {String} path the path to check. * @return {String} the path with a trailing slash. */ var forceTrailingSlash = function(path) { // Check the name ends with a / if (path.slice(-1) != "/") { path += "/"; // IE doesn't like substr(-1) } return path; }; /** * Add a (sub) folder in the current folder. * @private * @param {string} name the folder's name * @param {boolean=} [createFolders] If true, automatically create sub * folders. Defaults to false. * @return {Object} the new folder. */ var folderAdd = function(name, createFolders) { createFolders = (typeof createFolders !== 'undefined') ? createFolders : false; name = forceTrailingSlash(name); // Does this folder already exist? if (!this.files[name]) { fileAdd.call(this, name, null, { dir: true, createFolders: createFolders }); } return this.files[name]; }; /** * Generate a JSZip.CompressedObject for a given zipOject. * @param {ZipObject} file the object to read. * @param {JSZip.compression} compression the compression to use. * @param {Object} compressionOptions the options to use when compressing. * @return {JSZip.CompressedObject} the compressed result. */ var generateCompressedObjectFrom = function(file, compression, compressionOptions) { var result = new CompressedObject(), content; // the data has not been decompressed, we might reuse things ! if (file._data instanceof CompressedObject) { result.uncompressedSize = file._data.uncompressedSize; result.crc32 = file._data.crc32; if (result.uncompressedSize === 0 || file.dir) { compression = compressions['STORE']; result.compressedContent = ""; result.crc32 = 0; } else if (file._data.compressionMethod === compression.magic) { result.compressedContent = file._data.getCompressedContent(); } else { content = file._data.getContent(); // need to decompress / recompress result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions); } } else { // have uncompressed data content = getBinaryData(file); if (!content || content.length === 0 || file.dir) { compression = compressions['STORE']; content = ""; } result.uncompressedSize = content.length; result.crc32 = crc32(content); result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions); } result.compressedSize = result.compressedContent.length; result.compressionMethod = compression.magic; return result; }; /** * Generate the UNIX part of the external file attributes. * @param {Object} unixPermissions the unix permissions or null. * @param {Boolean} isDir true if the entry is a directory, false otherwise. * @return {Number} a 32 bit integer. * * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute : * * TTTTsstrwxrwxrwx0000000000ADVSHR * ^^^^____________________________ file type, see zipinfo.c (UNX_*) * ^^^_________________________ setuid, setgid, sticky * ^^^^^^^^^________________ permissions * ^^^^^^^^^^______ not used ? * ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only */ var generateUnixExternalFileAttr = function (unixPermissions, isDir) { var result = unixPermissions; if (!unixPermissions) { // I can't use octal values in strict mode, hence the hexa. // 040775 => 0x41fd // 0100664 => 0x81b4 result = isDir ? 0x41fd : 0x81b4; } return (result & 0xFFFF) << 16; }; /** * Generate the DOS part of the external file attributes. * @param {Object} dosPermissions the dos permissions or null. * @param {Boolean} isDir true if the entry is a directory, false otherwise. * @return {Number} a 32 bit integer. * * Bit 0 Read-Only * Bit 1 Hidden * Bit 2 System * Bit 3 Volume Label * Bit 4 Directory * Bit 5 Archive */ var generateDosExternalFileAttr = function (dosPermissions, isDir) { // the dir flag is already set for compatibility return (dosPermissions || 0) & 0x3F; }; /** * Generate the various parts used in the construction of the final zip file. * @param {string} name the file name. * @param {ZipObject} file the file content. * @param {JSZip.CompressedObject} compressedObject the compressed object. * @param {number} offset the current offset from the start of the zip file. * @param {String} platform let's pretend we are this platform (change platform dependents fields) * @param {Function} encodeFileName the function to encode the file name / comment. * @return {object} the zip parts. */ var generateZipParts = function(name, file, compressedObject, offset, platform, encodeFileName) { var data = compressedObject.compressedContent, useCustomEncoding = encodeFileName !== utf8.utf8encode, encodedFileName = utils.transformTo("string", encodeFileName(file.name)), utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)), comment = file.comment || "", encodedComment = utils.transformTo("string", encodeFileName(comment)), utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)), useUTF8ForFileName = utfEncodedFileName.length !== file.name.length, useUTF8ForComment = utfEncodedComment.length !== comment.length, o = file.options, dosTime, dosDate, extraFields = "", unicodePathExtraField = "", unicodeCommentExtraField = "", dir, date; // handle the deprecated options.dir if (file._initialMetadata.dir !== file.dir) { dir = file.dir; } else { dir = o.dir; } // handle the deprecated options.date if(file._initialMetadata.date !== file.date) { date = file.date; } else { date = o.date; } var extFileAttr = 0; var versionMadeBy = 0; if (dir) { // dos or unix, we set the dos dir flag extFileAttr |= 0x00010; } if(platform === "UNIX") { versionMadeBy = 0x031E; // UNIX, version 3.0 extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir); } else { // DOS or other, fallback to DOS versionMadeBy = 0x0014; // DOS, version 2.0 extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir); } // date // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html dosTime = date.getHours(); dosTime = dosTime << 6; dosTime = dosTime | date.getMinutes(); dosTime = dosTime << 5; dosTime = dosTime | date.getSeconds() / 2; dosDate = date.getFullYear() - 1980; dosDate = dosDate << 4; dosDate = dosDate | (date.getMonth() + 1); dosDate = dosDate << 5; dosDate = dosDate | date.getDate(); if (useUTF8ForFileName) { // set the unicode path extra field. unzip needs at least one extra // field to correctly handle unicode path, so using the path is as good // as any other information. This could improve the situation with // other archive managers too. // This field is usually used without the utf8 flag, with a non // unicode path in the header (winrar, winzip). This helps (a bit) // with the messy Windows' default compressed folders feature but // breaks on p7zip which doesn't seek the unicode path extra field. // So for now, UTF-8 everywhere ! unicodePathExtraField = // Version decToHex(1, 1) + // NameCRC32 decToHex(crc32(encodedFileName), 4) + // UnicodeName utfEncodedFileName; extraFields += // Info-ZIP Unicode Path Extra Field "\x75\x70" + // size decToHex(unicodePathExtraField.length, 2) + // content unicodePathExtraField; } if(useUTF8ForComment) { unicodeCommentExtraField = // Version decToHex(1, 1) + // CommentCRC32 decToHex(this.crc32(encodedComment), 4) + // UnicodeName utfEncodedComment; extraFields += // Info-ZIP Unicode Path Extra Field "\x75\x63" + // size decToHex(unicodeCommentExtraField.length, 2) + // content unicodeCommentExtraField; } var header = ""; // version needed to extract header += "\x0A\x00"; // general purpose bit flag // set bit 11 if utf8 header += !useCustomEncoding && (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00"; // compression method header += compressedObject.compressionMethod; // last mod file time header += decToHex(dosTime, 2); // last mod file date header += decToHex(dosDate, 2); // crc-32 header += decToHex(compressedObject.crc32, 4); // compressed size header += decToHex(compressedObject.compressedSize, 4); // uncompressed size header += decToHex(compressedObject.uncompressedSize, 4); // file name length header += decToHex(encodedFileName.length, 2); // extra field length header += decToHex(extraFields.length, 2); var fileRecord = signature.LOCAL_FILE_HEADER + header + encodedFileName + extraFields; var dirRecord = signature.CENTRAL_FILE_HEADER + // version made by (00: DOS) decToHex(versionMadeBy, 2) + // file header (common to file and central directory) header + // file comment length decToHex(encodedComment.length, 2) + // disk number start "\x00\x00" + // internal file attributes TODO "\x00\x00" + // external file attributes decToHex(extFileAttr, 4) + // relative offset of local header decToHex(offset, 4) + // file name encodedFileName + // extra field extraFields + // file comment encodedComment; return { fileRecord: fileRecord, dirRecord: dirRecord, compressedObject: compressedObject }; }; // return the actual prototype of JSZip var out = { /** * Read an existing zip and merge the data in the current JSZip object. * The implementation is in jszip-load.js, don't forget to include it. * @param {String|ArrayBuffer|Uint8Array|Buffer} stream The stream to load * @param {Object} options Options for loading the stream. * options.base64 : is the stream in base64 ? default : false * @return {JSZip} the current JSZip object */ load: function(stream, options) { throw new Error("Load method is not defined. Is the file jszip-load.js included ?"); }, /** * Filter nested files/folders with the specified function. * @param {Function} search the predicate to use : * function (relativePath, file) {...} * It takes 2 arguments : the relative path and the file. * @return {Array} An array of matching elements. */ filter: function(search) { var result = [], filename, relativePath, file, fileClone; for (filename in this.files) { if (!this.files.hasOwnProperty(filename)) { continue; } file = this.files[filename]; // return a new object, don't let the user mess with our internal objects :) fileClone = new ZipObject(file.name, file._data, utils.extend(file.options)); relativePath = filename.slice(this.root.length, filename.length); if (filename.slice(0, this.root.length) === this.root && // the file is in the current root search(relativePath, fileClone)) { // and the file matches the function result.push(fileClone); } } return result; }, /** * Add a file to the zip file, or search a file. * @param {string|RegExp} name The name of the file to add (if data is defined), * the name of the file to find (if no data) or a regex to match files. * @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded * @param {Object} o File options * @return {JSZip|Object|Array} this JSZip object (when adding a file), * a file (when searching by string) or an array of files (when searching by regex). */ file: function(name, data, o) { if (arguments.length === 1) { if (utils.isRegExp(name)) { var regexp = name; return this.filter(function(relativePath, file) { return !file.dir && regexp.test(relativePath); }); } else { // text return this.filter(function(relativePath, file) { return !file.dir && relativePath === name; })[0] || null; } } else { // more than one argument : we have data ! name = this.root + name; fileAdd.call(this, name, data, o); } return this; }, /** * Add a directory to the zip file, or search. * @param {String|RegExp} arg The name of the directory to add, or a regex to search folders. * @return {JSZip} an object with the new directory as the root, or an array containing matching folders. */ folder: function(arg) { if (!arg) { return this; } if (utils.isRegExp(arg)) { return this.filter(function(relativePath, file) { return file.dir && arg.test(relativePath); }); } // else, name is a new folder var name = this.root + arg; var newFolder = folderAdd.call(this, name); // Allow chaining by returning a new object with this folder as the root var ret = this.clone(); ret.root = newFolder.name; return ret; }, /** * Delete a file, or a directory and all sub-files, from the zip * @param {string} name the name of the file to delete * @return {JSZip} this JSZip object */ remove: function(name) { name = this.root + name; var file = this.files[name]; if (!file) { // Look for any folders if (name.slice(-1) != "/") { name += "/"; } file = this.files[name]; } if (file && !file.dir) { // file delete this.files[name]; } else { // maybe a folder, delete recursively var kids = this.filter(function(relativePath, file) { return file.name.slice(0, name.length) === name; }); for (var i = 0; i < kids.length; i++) { delete this.files[kids[i].name]; } } return this; }, /** * Generate the complete zip file * @param {Object} options the options to generate the zip file : * - base64, (deprecated, use type instead) true to generate base64. * - compression, "STORE" by default. * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file */ generate: function(options) { options = utils.extend(options || {}, { base64: true, compression: "STORE", compressionOptions : null, type: "base64", platform: "DOS", comment: null, mimeType: 'application/zip', encodeFileName: utf8.utf8encode }); utils.checkSupport(options.type); // accept nodejs `process.platform` if( options.platform === 'darwin' || options.platform === 'freebsd' || options.platform === 'linux' || options.platform === 'sunos' ) { options.platform = "UNIX"; } if (options.platform === 'win32') { options.platform = "DOS"; } var zipData = [], localDirLength = 0, centralDirLength = 0, writer, i, encodedComment = utils.transformTo("string", options.encodeFileName(options.comment || this.comment || "")); // first, generate all the zip parts. for (var name in this.files) { if (!this.files.hasOwnProperty(name)) { continue; } var file = this.files[name]; var compressionName = file.options.compression || options.compression.toUpperCase(); var compression = compressions[compressionName]; if (!compression) { throw new Error(compressionName + " is not a valid compression method !"); } var compressionOptions = file.options.compressionOptions || options.compressionOptions || {}; var compressedObject = generateCompressedObjectFrom.call(this, file, compression, compressionOptions); var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength, options.platform, options.encodeFileName); localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize; centralDirLength += zipPart.dirRecord.length; zipData.push(zipPart); } var dirEnd = ""; // end of central dir signature dirEnd = signature.CENTRAL_DIRECTORY_END + // number of this disk "\x00\x00" + // number of the disk with the start of the central directory "\x00\x00" + // total number of entries in the central directory on this disk decToHex(zipData.length, 2) + // total number of entries in the central directory decToHex(zipData.length, 2) + // size of the central directory 4 bytes decToHex(centralDirLength, 4) + // offset of start of central directory with respect to the starting disk number decToHex(localDirLength, 4) + // .ZIP file comment length decToHex(encodedComment.length, 2) + // .ZIP file comment encodedComment; // we have all the parts (and the total length) // time to create a writer ! var typeName = options.type.toLowerCase(); if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") { writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length); }else{ writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length); } for (i = 0; i < zipData.length; i++) { writer.append(zipData[i].fileRecord); writer.append(zipData[i].compressedObject.compressedContent); } for (i = 0; i < zipData.length; i++) { writer.append(zipData[i].dirRecord); } writer.append(dirEnd); var zip = writer.finalize(); switch(options.type.toLowerCase()) { // case "zip is an Uint8Array" case "uint8array" : case "arraybuffer" : case "nodebuffer" : return utils.transformTo(options.type.toLowerCase(), zip); case "blob" : return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip), options.mimeType); // case "zip is a string" case "base64" : return (options.base64) ? base64.encode(zip) : zip; default : // case "string" : return zip; } }, /** * @deprecated * This method will be removed in a future version without replacement. */ crc32: function (input, crc) { return crc32(input, crc); }, /** * @deprecated * This method will be removed in a future version without replacement. */ utf8encode: function (string) { return utils.transformTo("string", utf8.utf8encode(string)); }, /** * @deprecated * This method will be removed in a future version without replacement. */ utf8decode: function (input) { return utf8.utf8decode(input); } }; module.exports = out;