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File: src/MSD/HomeBundle/Resources/public/css/jquery-ui-1.10.3/tests/unit/spinner/spinner_core.js

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  Classes of Manolo Salsas   Online PHP Image Transform   src/MSD/HomeBundle/Resources/public/css/jquery-ui-1.10.3/tests/unit/spinner/spinner_core.js   Download  
File: src/MSD/HomeBundle/Resources/public/css/jquery-ui-1.10.3/tests/unit/spinner/spinner_core.js
Role: Auxiliary data
Content type: text/plain
Description: Auxiliary data
Class: Online PHP Image Transform
Application to do interactive image manipulation
Author: By
Last change:
Date: 4 years ago
Size: 7,066 bytes
 

Contents

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(function( $ ) { var simulateKeyDownUp = TestHelpers.spinner.simulateKeyDownUp; module( "spinner: core" ); test( "keydown UP on input, increases value not greater than max", function() { expect( 5 ); var element = $( "#spin" ).val( 70 ).spinner({ max: 100, step: 10 }); simulateKeyDownUp( element, $.ui.keyCode.UP ); equal( element.val(), 80 ); simulateKeyDownUp( element, $.ui.keyCode.UP ); equal( element.val(), 90 ); simulateKeyDownUp( element, $.ui.keyCode.UP ); equal( element.val(), 100 ); simulateKeyDownUp( element, $.ui.keyCode.UP ); equal( element.val(), 100 ); simulateKeyDownUp( element, $.ui.keyCode.UP ); equal( element.val(), 100 ); }); test( "keydown DOWN on input, decreases value not less than min", function() { expect( 5 ); var element = $( "#spin" ).val( 50 ).spinner({ min: 20, step: 10 }); simulateKeyDownUp( element, $.ui.keyCode.DOWN ); equal( element.val(), 40 ); simulateKeyDownUp( element, $.ui.keyCode.DOWN ); equal( element.val(), 30 ); simulateKeyDownUp( element, $.ui.keyCode.DOWN ); equal( element.val(), 20 ); simulateKeyDownUp( element, $.ui.keyCode.DOWN ); equal( element.val(), 20 ); simulateKeyDownUp( element, $.ui.keyCode.DOWN ); equal( element.val(), 20 ); }); test( "keydown PAGE_UP on input, increases value not greater than max", function() { expect( 5 ); var element = $( "#spin" ).val( 70 ).spinner({ max: 100, page: 10 }); simulateKeyDownUp( element, $.ui.keyCode.PAGE_UP ); equal( element.val(), 80 ); simulateKeyDownUp( element, $.ui.keyCode.PAGE_UP ); equal( element.val(), 90 ); simulateKeyDownUp( element, $.ui.keyCode.PAGE_UP ); equal( element.val(), 100 ); simulateKeyDownUp( element, $.ui.keyCode.PAGE_UP ); equal( element.val(), 100 ); simulateKeyDownUp( element, $.ui.keyCode.PAGE_UP ); equal( element.val(), 100 ); }); test( "keydown PAGE_DOWN on input, decreases value not less than min", function() { expect( 5 ); var element = $( "#spin" ).val( 50 ).spinner({ min: 20, page: 10 }); simulateKeyDownUp( element, $.ui.keyCode.PAGE_DOWN ); equal( element.val(), 40 ); simulateKeyDownUp( element, $.ui.keyCode.PAGE_DOWN ); equal( element.val(), 30 ); simulateKeyDownUp( element, $.ui.keyCode.PAGE_DOWN ); equal( element.val(), 20 ); simulateKeyDownUp( element, $.ui.keyCode.PAGE_DOWN ); equal( element.val(), 20 ); simulateKeyDownUp( element, $.ui.keyCode.PAGE_DOWN ); equal( element.val(), 20 ); }); asyncTest( "blur input while spinning with UP", function() { expect( 3 ); var value, element = $( "#spin" ).val( 10 ).spinner(); function step1() { element.simulate( "keydown", { keyCode: $.ui.keyCode.UP } ); equal( element.val(), 11 ); setTimeout( step2, 750 ); } function step2() { value = element.val(); ok( value > 11, "repeating while key is down" ); element.bind( "blur", function() { value = element.val(); setTimeout( step3, 750 ); })[ 0 ].blur(); } function step3() { equal( element.val(), value, "stopped repeating on blur" ); start(); } element[ 0 ].focus(); setTimeout( step1 ); }); test( "mouse click on up button, increases value not greater than max", function() { expect( 3 ); var element = $( "#spin" ).val( 18 ).spinner({ max: 20 }), button = element.spinner( "widget" ).find( ".ui-spinner-up" ); button.trigger( "mousedown" ).trigger( "mouseup" ); equal( element.val(), 19 ); button.trigger( "mousedown" ).trigger( "mouseup" ); equal( element.val(), 20 ); button.trigger( "mousedown" ).trigger( "mouseup" ); equal( element.val(), 20 ); }); test( "mouse click on up button, increases value not greater than max", function() { expect( 3 ); var element = $( "#spin" ).val( 2 ).spinner({ min: 0 }), button = element.spinner( "widget" ).find( ".ui-spinner-down" ); button.trigger( "mousedown" ).trigger( "mouseup" ); equal( element.val(), 1 ); button.trigger( "mousedown" ).trigger( "mouseup" ); equal( element.val(), 0 ); button.trigger( "mousedown" ).trigger( "mouseup" ); equal( element.val(), 0 ); }); test( "mousewheel on input", function() { expect( 4 ); var element = $( "#spin" ).val( 0 ).spinner({ step: 2 }); element.trigger( "mousewheel" ); equal( element.val(), 0, "mousewheel event without delta does not change value" ); element.trigger( "mousewheel", 1 ); equal( element.val(), 2 ); element.trigger( "mousewheel", -0.2 ); equal( element.val(), 0 ); element.trigger( "mousewheel", -15 ); equal(element.val(), -2 ); }); test( "reading HTML5 attributes", function() { expect( 6 ); var markup = "<input type='number' min='-100' max='100' value='5' step='2'>", element = $( markup ).spinner(); equal( element.spinner( "option", "min" ), -100, "min from markup" ); equal( element.spinner( "option", "max" ), 100, "max from markup" ); equal( element.spinner( "option", "step" ), 2, "step from markup" ); element = $( markup ).spinner({ min: -200, max: 200, step: 5 }); equal( element.spinner( "option", "min" ), -200, "min from options" ); equal( element.spinner( "option", "max" ), 200, "max from options" ); equal( element.spinner( "option", "step" ), 5, "stop from options" ); }); test( "ARIA attributes", function() { expect( 9 ); var element = $( "#spin" ).val( 2 ).spinner({ min: -5, max: 5 }); equal( element.attr( "role" ), "spinbutton", "role" ); equal( element.attr( "aria-valuemin" ), "-5", "aria-valuemin" ); equal( element.attr( "aria-valuemax" ), "5", "aria-valuemax" ); equal( element.attr( "aria-valuenow" ), "2", "aria-valuenow" ); element.spinner( "stepUp" ); equal( element.attr( "aria-valuenow" ), "3", "stepUp 1 step changes aria-valuenow" ); element.spinner( "option", { min: -10, max: 10 } ); equal( element.attr( "aria-valuemin" ), "-10", "min option changed aria-valuemin changes" ); equal( element.attr( "aria-valuemax" ), "10", "max option changed aria-valuemax changes" ); element.spinner( "option", "min", null ); equal( element.attr( "aria-valuemin" ), undefined, "aria-valuemin not set when no min" ); element.spinner( "option", "max", null ); equal( element.attr( "aria-valuemax" ), undefined, "aria-valuemax not set when no max" ); }); test( "focus text field when pressing button", function() { expect( 2 ); var element = $( "#spin" ).spinner(); $( "body" ).focus(); ok( element[ 0 ] !== document.activeElement, "not focused before" ); element.spinner( "widget" ).find( ".ui-spinner-up" ).mousedown(); ok( element[ 0 ] === document.activeElement, "focused after" ); }); test( "don't clear invalid value on blur", function() { expect( 1 ); var element = $( "#spin" ).spinner(); element.focus().val( "a" ).blur(); equal( element.val(), "a" ); }); test( "precision", function() { expect( 2 ); var element = $( "#spin" ).val( 0.05 ).spinner({ step: 0.0001 }); element.spinner( "stepUp" ); equal( element.val(), "0.0501", "precision from step" ); element.val( 1.05 ).spinner( "option", { step: 1, min: -9.95 }); element.spinner( "stepDown" ); equal( element.val(), "0.05", "precision from min" ); }); })( jQuery );